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[Android] Default Icon is not used if Adaptive icons are not set
Steps to reproduce:1. Start a new project2. Switch to Android and go to Player Settings3. Set the Default Icon to any other custom i... Read more
Memory usage increases over time when moving between scenes and instanti...
To reproduce:1. Open users attached project "UnityTest.zip"2. Build for iOS3. Open the built project with Xcode and deploy it to an ... Read more
[LW-SRP] Console spams "Converting invalid MinMaxAABB" errors when a Par...
How to reproduce:1. Open the attached project "case_1051422.zip"2. Go to Graphics settings and set LWRP-HQ Render Pipeline Asset (If... Read more
[Oculus GO] Black screen on relaunch
apps built with Unity 2018.1, 2018.2, 2018.3 are not quitting as expected through the universal menu, and then when attempting to la... Read more
Mouse cursor on Unity Editor window is transparent when using Wacom Scre...
Using Wacom Screen Tablets, such as Wacom Cintiq Pro, mouse cursor becomes transparent when hovered on the Unity Editor window if Wi... Read more
Crash in WalkTypeTree when creating a prefab during animation preview
To reproduce: 1. Open the attached project (prefabCrash.zip)2. Open the "test" scene3. Select the Sprite object in the Hierarchy4. O... Read more
Particle System Min/Max Particle Size params are applied incorrectly whe...
Steps to reproduce:1. Open User-attached project2. Open Scene ("PlasmaExplosionText")3. Alternate between "FullSize" and "SmallSize"... Read more
Prefab preview in Inspector doesn't update until reselected
Steps:1. Create a cube prefab2. Select the Cube prefab asset3. Lock the Inspector4. Go into Prefab Mode of the Cube prefab5. Use the... Read more
[MSE] Crash in GizmoManager::BuildGizmosFromGameObjectRecursive after ad...
Steps to repro: 1. Download attached project: https://drive.google.com/open?id=1MmcioZ-Z2MITlcrOLFFvc347lOhw3ra32. Open 'AdditiveLoa... Read more
[Vulkan][Android] Application is rendered with visual artifacts on Googl...
How to reproduce:1. Open attached "IncorrectColors" project2. Build "SampleScene" to Android device and launch the application Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error ‘cannot use casts on l-values’ when a variable is assigned inside a second-level nested if statement before being used in a conversion
- "You cannot save to an invalid folder" warning dialog box is shown when canceling Tile Palette creation
- Global Volume visual details are blurred when Tonemapping mode is set to any other than 'ACES'
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene