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BoxCollider2D doesn't animate on latest patches
To reproduce:1. Open attached project2. Run Test scene3. Observe the colliderExpected result: It animates, changing sizeActual resul... Read more
Bad NavMeshObstacle carving on convex surfaces
Carved mesh is built under surface, and agent also set under surfaceTry attached project. Read more
Unity crashes when trying to change any rigidbody property in OnValidate
To reproduce:1. Open scene 'Untitled' in attached project, drag 'GameObject' to hierarchy.2. Observe that Unity crashes, when trying... Read more
Error thrown on opening Audio Mixer
-e: see title -repro:--create new project--create Audio Mixer asset--double click the mixer--NOTICE it opens and an error (GUI relat... Read more
exception thrown on importing asset with open audio mixer
-e: when you have the audio mixer window open and import an asset (tested with standard package) an error is thrown -repro--create n... Read more
attenuation inspector volume meter vanishes
-e: the volume meter on the attenuation inspector element isn't shown initially and also vanishes on changing the wet mixing option ... Read more
Home Screen - Rendering issues with the text when scrolling up/down
Rendering issues with the text when scrolling up/down - please see attached video. To reproduce:- Make sure that Home Screen has a l... Read more
[Graphics, Animation] Particle system with an animation on particle syst...
How to reproduce:1. Open attached project.2. Compare created both GameObject Animations:One cube has a particle system which is not ... Read more
disabled effect warning covering mixer groups
-e: the warning about disabled effects is covering the groups which might force people to resize their windows. maybe move it to ano... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS