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[Terrain] Assigned texture doesn't scale properly when Inspector window ...
The assigned texture doesn't scale properly when Inspector window shrinks horizontally Steps to repro:1. 1. Open attached or create ... Read more
[Terrain] Reset and Doc button get's clipped when Inspector window shrin...
Reset and Doc button get's clipped when Terrain settings and paint texture (with an assigned texture) tool is active and Inspector w... Read more
[Terrain] Unable to change texture's "Size" and "Offset" Value through d...
Unable to change texture's "Size" and "Offset" Value through dragging "X" and "Y" properties Steps to repro:1. Open attached or crea... Read more
[Terrain] Two Sliders are present for "Size" and "Opacity" for Painting ...
Two Sliders are present for "Size" and "Opacity" for Painting details on terrain Steps to repro:1. Open attached or create a new pro... Read more
Tiles painted in the Scene appear different in the Tile Palette
Steps to reproduce:1. Open the attached project "1057089.zip"2. Open "13 Polish and Deployment" scene3. Open Window/2D/Tile Palette4... Read more
Numeric value is hidden near the slider
How to reproduce:1. Open attached project ("201813f1.zip")2. Open Scene > SampleScene3. In Hierarchy select Drone Beta > Model... Read more
[Profiler] ArgumentNullException on changing Profiler Hierarchy raw to T...
[Profiler] Error on changing Profiler Hierarchy raw to Timeline To reproduce:1. Create a new project.2. Open Profiler Window.3. Ente... Read more
[Linux][Editor] The Inspector does not take Space bar input.
When the user selects a attribute in the Inspector and presses Space bar, the selected attribute should respond accordingly. For exa... Read more
OpenVR trackpad axes are reported as 0 on the frame they are pressed
Steps to reproduce:1. Download and open the attached project2. Enter Playmode with HTC Vive connected3. Touch the trackpad of the ri... Read more
Indirect intensity slider has no effect on lightprobes in Progressive ba...
Steps to reproduce: 1. Download the attached project and open TestScene01-BakedGI (Assets > Scenes)2. Navigate to the Lighting Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes