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Unity Crashes due to infinite recursion in managed code
To reproduce: 1. Open users attached project2. Double click on 'UndoChainedMovementWorks' in Editor tests Expected result: test shou... Read more
Particle system sub-emitted particles freeze while not in play mode.
Particle system sub-emitted particles freeze while not in play mode. To reproduce: 1. Open project.2. Enter Scene view.3. Select "Pa... Read more
The surface of the GameObject with Line Renderer isn't lit with point li...
How to reproduce: 1. Open attached project "860897-repro.zip"2. Open "LineRenderer" sceneNote: Scene includes a GameObject with Line... Read more
Hello screen is broken when installing beta for the first time
To get that hello screen I did:. Install the latest public beta (5.6.0b2) on a new Windows machine (no previous installation, no pre... Read more
[Windows][Regression] "Unity requires Windows 7 or later" error is shown...
Prerequisites:Pull "Download Assistant" for Unity 5.6.0b3. Steps to repro: 1. Launch "Download Assistant" for Unity 5.6.0b3 on Windo... Read more
Using CinemaDirector, because of Mecanim Track, Unity crashes in mecanim...
Reproduction steps:1. Open the attached project;2. Open the scene "1";3. Press Ctrl + Shift + D (CinemaDirector will open);4. Click ... Read more
DrawMeshInstanced does not write to _CameraDepthNormalsTexture with Forw...
DrawMeshInstanced does not write to _CameraDepthNormalsTexture when Forward Rendering Path is used, thus, the Edge Detection image e... Read more
Cache server mode changes to previous after reopening Unity
To reproduce:1. Open user's project2. Go to 'Unity'->'Preferences'3. Go to 'Cache server' tab and set mode to 'Local' (Do not cli... Read more
Game crashes when built for WebGL platform
How to reproduce:1. Download the attached project2. Enable exception support under Player settings3. Build the project for WebGL usi... Read more
Gizmos and Icons are not masked by camera with layer culling mask
Steps to reproduce:1. Open the attached project (863530-TestCase)2. Open the Assets/Test.unity scene3. Select the Game view4. Enable... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow