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Unity crash when SVG image "Draw Mode" is set to "Sliced" or "Tiled"
How to reproduce: 1. Open attached project "SVGTesterr.zip" 2. From Project window, drag and drop "mountain-svgrepo-com" to the Hie... Read more
Everything turns green when there is Shadow Map and Bloom enabled and ca...
How to reproduce: 1. Open attached project 2. Open "Scene1_Outside" scene 3. Observe Play Mode View Expected result: No color chang... Read more
[HingeJoint] Reset functionality is not working forSpring, Motor and Lim...
[Physics] Reset functionality is not working for Spring, Motor and Limit for Hinge joint Steps to Repro: 1. Create a new Project 2... Read more
The position of EditorWindow is offset after opening it
How to reproduce: 1. Open the attached "New Unity Project.zip" Project 2. Open Window > Test Window 3. Observe the position of the o... Read more
[Visual Studio] .csproj and .sln files are generated incorrectly causing...
How to reproduce: 1. Open any project in 2019.2.0a12 or above and install Visual Studio Editor package 2. Write any Unity related sc... Read more
[Editor] Extra spacing is added before the "sky" label
Additional space is available before sky label Steps to Repro: 1. Create a new Project 2. Project window > click on the Label ico... Read more
SubScene objects doesn't inherit collision position transform from paren...
How to reproduce: 1. Open the attached project 2. Go to the Project window-> Scenes and open "SampleScene" scene 3. Enter the Play ... Read more
NullReferenceException occurs on reloading the Inspector with a C# scrip...
If you have a C# script selected in Project View and the inspector is reloaded (either by recompiling or importing/refreshing the fi... Read more
[2D Physics] Box Collider 2D's "Auto Tilling" checkbox doesn't allign wi...
Box Collider 2D's "Auto Tilling" and used by composite checkbox doesn't align with other checkboxes on expanding Inspector window... Read more
[Android] IL2CPP Build fails when building ARMv64 architecture
To reproduce: 1. Open the user's attached project 2. Make sure Scripting Backend is set to IL2CPP 3. Make sure Target Architecture i... Read more
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