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3
votes
Fixed

"Resources.FindObjectsOfTypeAll(typeof(Material)).Length" increases ever...

RP Foundation

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Feb 20, 2023

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Version/s: 2021.3.19f1, 2022.2.7f1, 2022.3.0f1, 2023.1.0b5, 2023.2.0a3

Reproduction steps:1. Open the “MaterialCount“ project2. Open the “SampleScene” scene3. While observing the Console enter and exit P... Read more

0
votes
Fixed

The Treeview element is not expanding fully when trying to expand it mor...

UI Toolkit Controls

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Feb 20, 2023

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Version/s: 2022.2.5f1, 2023.1.0b2, 2023.2.0a1, 2023.3.0a1

Reproduction steps:1. Open the attached project “TreeViewBug“2. Press Window>Test-TreeVeiw3. Expand the TreeView element “Built-i... Read more

0
votes
Won't Fix

Painter2D sets the wrong vector value when drawing figures

UI Toolkit Graphics

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Feb 20, 2023

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Version/s: 2022.2.5f1, 2023.1.0b2, 2023.2.0a2

Reproduction steps:1. Open the attached project “DrawingBug“2. Open the scene “Assets/Scenes/SampleScene”3. Enter the Play Mode4. Pr... Read more

0
votes
Fixed

IL2CPP throws errors when using custom attributes

IL2CPP

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Feb 20, 2023

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Version/s: 2022.2.3f1, 2023.1.0b1, 2023.2.0a3

Reproduction steps:1. Open the attached project “CustomAttributesBug“2. Press File>Build And Run3. Observe the errors printed in ... Read more

0
votes
Fixed

[Quest 2] XRController.controllerNode keeps using the original controlle...

Package: XR Interaction Toolkit

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Feb 20, 2023

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Version/s: 2.2.0

Reproduction steps:1. Open the attached project "ControllerNodeTesting"2. Open the “/Assets/Scenes/SampleScene” Scene3. Connect Ques... Read more

0
votes
Fixed

GraphicsFence.passed is passed in a random order

Graphics Device Features

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Feb 20, 2023

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Version/s: 2020.3.45f1, 2023.2.0a10

I am using Graphics.CreateGraphicsFence to create a fence that should pass when the previous Graphics.Draw command is completedHow t... Read more

0
votes
Won't Fix

Artifacts visible when transforming any vector from world space to tange...

Asset Importers

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Feb 20, 2023

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Version/s: 2020.3.44f1, 2021.3.16f1, 2022.2.2f1, 2023.1.0a25, 2023.2.0a3

Reproduction steps:1. Open the “MikktspaceWorldToTangentRepro” project2. Open the Assets/Scenes/SampleScene.unity scene3. Select Ass... Read more

0
votes
Duplicate

Editor crashes on UndoManager::EraseUndos when painting the Terrain with...

Terrain

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Feb 20, 2023

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Version/s: 2023.1.0b4, 2023.2.0a1

Steps to reproduce:1. Create a new project2. In the Hierarchy window, right-click > 3D Objects > Terrain3. Select the created ... Read more

0
votes
Fixed

Keywords are not being set when using Material.shaderKeywords from Shade...

Shader System

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Feb 20, 2023

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Version/s: 2021.3.17f1, 2022.2.5f1, 2023.1.0b3, 2023.2.0a1

Steps to reproduce:1. Open the attached project “KeywordBug“2. Select the “Assets/Mat.mat“ Material3. Set the Shader to “Assets/Test... Read more

0
votes
By Design

Convex mesh collider is rendered incorrectly when using default FBX impo...

Asset Importers

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Feb 20, 2023

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Version/s: 2020.3.45f1

How to reproduce:1. Download and open the attached project2. Import the attached FBX file to the project3. Select the FBX asset, add... Read more

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