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0
votes
Fixed

[LWRP] [Mobile] Increased memory usage and extra rendering steps

Package: Scriptable Render Pipeline Lightweight

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May 07, 2019

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Version/s: 5

Reproduction steps: 1. Open the attached project (bugreport.zip > lwrptest19). 2. Build and run it on an iOS device. Actual behavio... Read more

0
votes
By Design

[IL2CPP] "AmazonServiceException: Unable to find credential" exceptions ...

IL2CPP

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Apr 18, 2019

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Version/s: 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Download the project from the attached Unity cloud link in the edit field 2. Open the project in the Editor and... Read more

0
votes
Duplicate

Multiple managers are loaded of type: error when saving the project

Themes

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Apr 24, 2019

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Version/s: 2019.3.0a1

Steps to reproduce : - create a new project - open Project Settings - browse trough the settings - save the project and notice the... Read more

0
votes
By Design

IL2CPP exception is thrown when building for iOS/Android platform

IL2CPP

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May 07, 2019

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Version/s: 2019.1.0b6, 2019.1.1f1, 2019.2.0a7

How to reproduce: 1. Open the attached project 2. Go to File-> Build Settings-> Switch to iOS Platform and Build Actual: Build fail... Read more

0
votes
By Design

Only the first Catch Block catches Exceptions in Builds when using multi...

IL2CPP

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May 16, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "catchmeifyoucan.zip" project and open in Unity 2. Open "SampleScene" scene 3. Enter to Play mod... Read more

0
votes
Fixed

Seeded UnityEngine.Random is not deterministic when there is an active P...

Package: PostProcessing

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May 17, 2019

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Version/s: 2.1.6

How to reproduce: 1. Open the attached project ("case_1155434-RNGPPVBugReport.zip") 2. Open the repro scene ("TestScene") 3. Enter p... Read more

0
votes
Duplicate

[IL2CPP] catch (Exception) doesn't catch exceptions thrown in try-finall...

IL2CPP

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May 21, 2019

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Version/s: 2018.3.9f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open attached project "throw.zip" 2. Open "SampleScene.unity" scene 3. Build for iOS 4. Deploy the Xcode project to... Read more

6
votes
Fixed

[iOS][UaaL] Empty project with Script Debugging fails to build via Xcode...

Mobile

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May 22, 2019

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Version/s: 2019.3.0a2, 2019.3.0a3

How to reproduce: 1. Create new empty project 2. Switch player to iOS 3. Remove or update Ads package 4. Enable Development build a... Read more

0
votes
Fixed

[Lighting] Infinite error loop after assigning 2D texture to custom cube...

Progressive Lightmapper

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May 22, 2019

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Version/s: 2018.2.0b2, 2019.2.0b3

Steps To Reproduce: 1. Create a new Project 2. Hierarchy > Light > Reflection Probe 3. Select Reflection Probe in hierarchy to vie... Read more

0
votes
Fixed

[tvOS] When B button is pressed on a wireless controller connected to a ...

tvOS

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May 02, 2019

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Version/s: 2018.3.14f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Download the attached project and build it on the tvOS platform in Unity 2. Launch the Xcode build and connect ... Read more

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