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3
votes
Fixed

UI: IPointerEnterHandler works only after you click somewhere in the scene

UI

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Nov 10, 2014

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Version/s: 4.6.0f1

To reproduce this bug: 1. Open the attached project 2. Open 'Scene' 3. It has 2 images and script having IPointerEnter and IPointer... Read more

0
votes
Won't Fix

EditorApplication.hierarchyWindowChanged is called twice when GameObject...

Scene Hierarchy

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Nov 09, 2014

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Version/s: 5.0.0b12

To reproduce: 1. Open attached project 2. Open Custom window 3. Click Create GO, will print once 4. Click Destroy GO, will print o... Read more

0
votes
Fixed

Web player can't find bundles on OSX

Webplayer

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Nov 10, 2014

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Version/s: 4.5.6f1

Steps to reproduce : - create a new project - create a scene with a few gameobjects - install closed network player (normal player... Read more

1
votes
Fixed

OnEndDrag is called when you click a UI object

UI

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Nov 09, 2014

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Version/s: 4.6.0f1

To reproduce this bug: 1. Import the attached package 2. Open 'scene' 3. There is a UI image with a script which has OnBeginDrag, O... Read more

0
votes
Fixed

"m_Shape == NULL" error when mesh collider convex is set to false in OnD...

Physics

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Nov 09, 2014

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Version/s: 5.0.0b12

To reproduce: 1. Open attached project 2. Open crash 3. Press play 4. Notice "m_Shape == NULL" error in console Read more

1
votes
By Design

Scale of the prefab is ignored, and recalculated into a new value using...

UI

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Nov 10, 2014

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Version/s: 4.6.0f1

To reproduce: 1. Open attached project 2. Open UIscaleScene 3. Press play 4. Notice that button scale is 10 times bigger than pref... Read more

0
votes
Fixed

Crashes when clicking on transition arrow in mecanim

Animation

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Nov 08, 2014

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Version/s: 4.6.0f1

To reproduce: 1. Open attached project 2. Open testbed scene 3. Open animator window 4. Select Nero game object (PlayerCharacter->T... Read more

0
votes
Fixed
0
votes
Fixed

The Event Trigger Component just has a spelling error. "Sumbit", instead...

UI

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Nov 08, 2014

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Version/s: 4.6.0f1

The Event Trigger Component just has a spelling error. "Sumbit", instead of "Submit" Read more

1
votes
Fixed

Interactive and BlockRaycast values becomes true when game object is dis...

UI

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Nov 09, 2014

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Version/s: 4.6.0f1

To reproduce: 1. Create new project 2. Add Canvas to scene 3. Add Canvas group component to Canvas 4. Set Interactive and BlockRayc... Read more

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