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Inconsistent popup menu behavior between tabs
Steps to reproduce:1. Open new project2. Click on 'Account' tab (Top right corner of the editor, near 'Layers' and 'Layout')3. While... Read more
[Mac] Unity Crashes on loading when Particles Shape property is set to Mesh
How to reproduce:1. Download my attached project "TestParticles.zip"2. Open that project Expected result: The project opensActual re... Read more
[Improved Prefabs] Inconsistent handling of missing references to nested...
Steps to reproduce:1. Open the attached project2. Open "Block" prefab in Prefab Mode3. Delete "Cube" prefab in Project Window-notice... Read more
NetworkBehaviour callback order is different than in the documentation
How to reproduce:1. Open attached project "UNETWeaverBug.zip" and scene "TestScene"2. Enter Play mode3. Observe Console window Expec... Read more
[Graphics] Impossible to use a Cube Render Texture as Custom Reflection ...
Reflection probes using mode "Custom" allow using an external cube texture as the reflection texture.Render texture can be of type c... Read more
Prefab's Transform Position and Rotation are always highlighted even aft...
How to reproduce:1. Open attached project "PrefabHighlightBug.zip" and scene "SampleScene"2. In Hierarchy window, select "Cube" obje... Read more
[XR][Stereo360] recording ghosting effect around objects
To reproduce:1. Open users attached project "360_Rendering.zip"2. Open "360_Setup_Scene.unity" scene3. Open Tools > Recorder >... Read more
Mouse cursor disappears in Editor when using "technika omso5" optical mo...
How to reproduce:1. Connect "technika omso5" mouse model to a computer2. Open Unity Expected result: Mouse cursor is clearly visible... Read more
Crash on mono_add_process_object when selecting custom Prefab
How to reproduce:1. Open the attached project2. In Project window, select the "Expozure.Engine" prefab from the Assets/Expozure/Pref... Read more
[UWP] [IL2CPP] Release and Master project freezes during C++ compilation...
Steps to reproduce:1. Download 1036374_repro.zip2. Switch build platform to UWP3. Change scripting backend to IL2CPP4. Build project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open