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[TextMeshPro] Text alignment is always TopLeft when it is set for non-ac...
How to reproduce:1. Open the "SampleScene" scene in the attached project2. Enter the Play mode3. Observe the Game window Expected re... Read more
Hierarchy does not display Scene objects when used with Hierarchy Plugin...
How to reproduce:1. Download and open attached project "20.06.2018 - Nested Prefab Test"2. Observe Hierarchy window Expected result:... Read more
[OpenGL] Unity can only read 1 mipmap from ".KTX" textures when the text...
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Enter "SampleScene" scene3. See the difference between the two Game Objects... Read more
Physics.RebuildBroadphaseRegions produces no error with any of the World...
How to reproduce: 1. Open any (new) project2. Import attached script3. Attach the script to any gameobject4. Set the World Extents X... Read more
[Metal][macOS] Performance decrease with Metal Graphics API compared to ...
To reproduce:1. Open attached project;2. Set Graphics API for Mac to OpenGL Core;3. Build and run the Courtyard scene;4. Wait for th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open