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1
votes
Fixed

Image.fillAmount value no longer affects visible fillAmount if set to 0.0f

UI

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Aug 25, 2014

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Version/s: 4.6.0b17

Repro: 1. Open the attached project, add ' Debug.Log(_image.fillAmount); ' just after fillAmount is set to 'GaugeControl.cs'. 2. Run... Read more

0
votes
Fixed

<GetComponent<SphereCollider>().isTrigger = true> crashes Unity on Windows

Physics

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Aug 24, 2014

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Version/s: 5.0.0b1

To reproduce this bug: 1. Open the attached project2. Open 'Enemy attacking NPC' scene3. Press play4. Stop the scene5. Unity crashes... Read more

0
votes
Fixed

Controllers/gamepads not recognized by WebGL build

WebGL

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Aug 25, 2014

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Version/s: 5.0.0b1

-e: see title -repro:--build attached project's test scene (it is https://github.com/pbhogan/InControl from Asset Store fame convert... Read more

0
votes
Fixed

In the inspector, per-channel editor dropdowns are invisible if the audi...

Audio

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Aug 25, 2014

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Version/s: 5.0.0b1

To reproduce this issue: 1. Open the attached project2. Open 'test' scene3. Play the scene4. Select 'Bass' channel in the project vi... Read more

0
votes
Fixed

Y Axis is inverted in WebGL build

WebGL

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Aug 22, 2014

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Version/s: 5.0.0b1

-e: it is the other way around compared to editor and other platforms -repro:--create scene with 1st person controller from standard... Read more

0
votes
Fixed

Changing Toggle.active in inspector does not call OnValueChanged

UI

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Aug 24, 2014

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Version/s: 4.6.0b17

Repro: 1. Open project from 'toggleRepro.zip' run, click the red checkbox, observe that 'testScript.cs' outputs a value in Console. ... Read more

0
votes
Won't Fix

Missing Method Exceptions not caught at compile time

Mono

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Aug 22, 2014

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Version/s: 5.0.0b1

Repro:1. Open and run the project notice the MissingMethodException after play. 2.Notice that the snippet below (from Test.cs) is co... Read more

0
votes
Fixed

Grid Layout Group does not work correctly if the Start Axis is set to Ve...

uGUI

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Aug 23, 2014

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Version/s: 4.6.0b17

To reproduce the bug: 1. Open the attached project2. Open 'Main' scene3. Press play4. Notice that the Grid Layout Group with Vertica... Read more

8
votes
Fixed

uGUI Text appears blurry in a pixel-perfect canvas without Direct3D 11 e...

UI

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Aug 23, 2014

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Version/s: 4.6.0b17

How to reproduce:1. Open the attached project2. Open FontProblemScene ( Project has Game Object with GUIText component and Canvas wi... Read more

0
votes
Fixed

Selection doesn't work after collapsing/expanding UI components in inspe...

UI

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Aug 25, 2014

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Version/s: 4.6.0b17

To reproduce:1. Open attached project2. Open Demo scene3. Select Button4. Select Label5. Go to property inspector and collapse and e... Read more