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0
votes
Fixed

Implicit byte to int conversion doesn't work as expected in webGl

WebGL

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Aug 20, 2014

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Version/s: 5.0.0a19

For example:byte c1 = 1;int c3 = c1 << 8, // c3 = 256 in Editor, but is 0 in WebGL buildint c4 = 1 << 8; // c4 = 256 bot... Read more

2
votes
Fixed

The InputField in the new UI makes new lines with Shift+Enter instead of...

UI

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Aug 21, 2014

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Version/s: 4.6.0b17

To reproduce:1) Create new project2) Create GameObject->UI->InputField3) Press Play4) In order to make new lines in input fiel... Read more

0
votes
Postponed

Camera's "Clear Flags" option "Don't clear" and "Depth only" renders dif...

Graphics - General

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Aug 14, 2014

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Version/s: 4.5.1f3

Camera's "Clear Flags" options "Don't clear"/"Depth only" renders differently on editor and win standalone. Reproducible on 4.3.4, 4... Read more

5
votes
Fixed

GUI Style Wordwrap causes extra spacing at the end of label to appear

IMGUI

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Aug 15, 2014

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Version/s: 4.5.0f6

To reproduce:1.Open attached project or check this forum post for repro steps without project: http://forum.unity3d.com/threads/guis... Read more

0
votes
Won't Fix

When position value is set to a small number in Rect Transform, it is no...

UI

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Aug 21, 2014

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Version/s: 4.6.0b17

1. Open the attached project2. Open "scene1" scene (It has Canvas, Button)3. Click on 'Button' in Hierarchy4. Note that the field 'P... Read more

0
votes
Won't Fix
2
votes
Fixed

Japanese characters are not seen inside of the new Input Textfield whil...

UI

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Aug 21, 2014

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Version/s: 4.6.0b17

How to reproduce:1. Create a new project2. Add Text in Hierarchy3. Switch language to Japanese IME (set for example Hiragana)4. Type... Read more

1
votes
Fixed

Changing QualitySettings in batchmode causes a crash

Deployment Management

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Jul 24, 2014

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Version/s: 4.5.0f6

To Reproduce: 1. Open the attached build, or add this line"QualitySettings.vSyncCount = 0;"to a new script.2. Build & Run on OSX... Read more

8
votes
Not Reproducible

WebCamTextures tear on iPhone4

iOS

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Jun 23, 2014

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Version/s: 4.5.0f6

WebCamTextures tear on iPhone4 when the WebCamTexture size is specified to something other than the default size. Read more

3
votes
Fixed

Horizontal Layout Group does not work correctly on the ScrollView

UI

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Aug 21, 2014

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Version/s: 4.6.0b17

To reproduce this bug: 1. Open the attached project2. Open ScrollView scene2. Expand the Canvas/Window/Content/ScrollView/Content3. ... Read more