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[2018.2] Crash on CollectAllSceneObjects when entering Play mode for the...
How to reproduce:1. Open the "CollectAllSceneObjects.rar" project2. Open the "Mainscene.unity" scene3. Enter Play mode4. Exit Play m... Read more
[Improved Prefabs] A Fatal Error is thrown when Overriding the size of a...
Repro steps:1. Open QA attached project "repro_1064206"2. Open scene "0"3. Select the prefab "GameObject" in the Hierarchy4. Change ... Read more
[iOS] CPU spikes in the Profiler "Unaccounted time between" on iOS devic...
To reproduce:1. Open users attached project "unityClient-empty.zip"2. Make sure that in Player Settings on iOS tab Multithreaded Ren... Read more
API updater doesn't auto update GameObjectRecorder API
Steps To Reproduce: 1. Open the attached project.2. Observe the errors in console. Error on:m_Recorder.BindComponent<Transform>... Read more
[2018.2] Crash on EventManager::InvokeEventCommon when exiting Play mode
How to reproduce:1. Open the attached project2. Open the "Mainscene.unity" scene3. Disable "CPUSpawner" and "GPUSpawner" gameobjects... Read more
[2018.2] GetManagerFromContext: pointer to object of manager 'RenderSett...
How to reproduce:1. Open the attached project2. Open the "Mainscene.unity" scene3. Enter Play mode4. Exit Play mode5. Select "Core" ... Read more
[Profiler] Inconsistent name of EditorBeforeUpdate sample
To reproduce:1. Create new project.2. Open Profiler window and start Profile Editor.3. In Hierarchy or Raw Hierarchysearch for edito... Read more
[Android] JDK Download window doesn't open, when selecting incompatible ...
How to reproduce:1. Create a new project2. Switch platform to Android3. Go to Preferences -> External Tools and disable Use embed... Read more
AudioSource volume doesn't work when AudioSource is a child of gamobject...
If an AudioSource is a child of a Rigidbody and Time.timeScale is set to zero, the AudioSource's volume will become stuck at whateve... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera