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Unable to import a package from folder with Chinese name
On 4.1 it crashed UnityBut on 4.2 and 4.3 - Unity gives error that it can't import this package 1 Download attached test.zip2 Unzip ... Read more
Unable to show string that have converted from shift-jis to
1) What happened Unable to show string that have converted from shift-jis to utf8 (Only on Device) 2) How can we reproduce it using ... Read more
Internal Compiler error. Unhandled Exception: Mono.CSharp.InternalErrorE...
Steps to repro:1. Open the attached project2. Observe the compiler error:Internal compiler error. See the console log for more infor... Read more
-e BuildTarget.BB10 was deprecated and changed to
-e BuildTarget.BB10 was deprecated and changed to BuildTarget.Blackberry in 4.5. The BuildTarget.BB10 documentation page was deleted... Read more
Tree height in SpeedTree Modeler does not match Unity editor
Upon import into the Unity Editor the scale of trees should match their height shown in SpeedTree Modeler. Read more
When using rich text and changing font size with <size>, the wrong space...
To reproduce the bug: 1. Import RichTextSizeBug package2. Open the scene3. Observe the text field4. It has the rich text enabled and... Read more
Word wrapping has been turned off for the console, making it necessary t...
To reproduce this issue: 1. Open the attached project2. Open 'Test Scene'3. Play4. You should see a debug message in the console tha... Read more
[Standard][Keywords] Material EmissionColor set from Code does not set a...
To reproduce this bug: 1. Open the attached project2. Open test material3. Select TestMaterial, set any color you like in Emission.4... Read more
Changing the name of a single-sprite asset in the Project view breaks In...
To reproduce:1. Open attached project2. Open test scene3. Select and rename arrow1 asset in project tab4. Notice that the UI Image's... Read more
Orthographic camera doesn't work in full screen mode with non-native res...
To Reproduce: 1. Create a new project, set Camera to Orthographic, add scene to build, build & run.2. Select any non native reso... Read more
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