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Addressables loaded twice can't be released
How to reproduce:1. Open the attached project2. Open the Addressables window (Window > Asset Management > Addressables)3. Set ... Read more
Shader internal error when Building for iOS or Android
Steps to repro:1. Create a new project and add Island.shader attach to a report2. Create a new material, add shader to it3. Add crea... Read more
[iOS] Storyboard shows in a landscape mode for a second even though Devi...
To reproduce:1. Open attached project "1190428.zip"2. Build for iOS3. Open the Xcode project and make sure that Device Orientation i... Read more
[Animation] Unable to add Animation key in the frame by changing the pos...
Unable to add Animation key in the frame by changing the position of the game object in the scene.It resets the changed key value to... Read more
[Performance Testing API] Sample Group whose information is shown in the...
How to reproduce:1. Open the attached "MedianValueBug.zip"2. Open Window > General > Test Runner3. Select the "Forward" and "R... Read more
[Visual Effect Graph] Seed dropdown text overlaps when "Per Particle Str...
Seed dropdown text overlaps with the dropdown when "Per Particle Strip" option is selected under "Random Number" Node, refer attache... Read more
[Visual Effect Graph] Tooltip for properties under "World to Local" and ...
Tooltip for "position, angles, scale" properties under "World to Local" and "Local to World" are not aligned, does not appear beside... Read more
[LWRP] [iOS] Shadows are broken when BlendWeights are set to FourBones
How to reproduce:1. Build the attached project for iOS2. Build & Run the app to device via Xcode3. Press "SkinningBonesToogle" b... Read more
Undocked windows does not run copy, cut, paste actions when they are exe...
How to reproduce:1. Create a new project2. Undock any window that has elements that can be copied, pasted, cut3. Copy/Cut element us... Read more
UI Builder flickers on GeForce GTX 1050 Ti with Max-Q Design on D3D11
The UI Builder flickers on GeForce GTX 1050 Ti with Max-Q Design on D3D11 This is a GPU-specific issue:Intel UHD Graphics 630NVIDIA ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Customize handled extensions" part in the External Tools settings tab is not aligned with other properties
- Editor Diagnostics foldouts do not open when clicked on the foldout title
- [UI Builder] Visual Elements are not placed at the mouse cursor position when Absolute Position Placement is enabled
- "Width" and "Height" text is misaligned with slider ends in Screen Match Mode Parameters section of Panel Settings Asset
- Editor does not quit when Editor is not in focus and any floating window is opened