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Collaborate turns itself off
What happened? For some projects, Collab is turning itself off without user confirmation. Users are returning to their projects and... Read more
ECS DynamicBuffers created during Conversion throw an exception about de...
How to reproduce: 1. Open attached project 2. Enter the Play Mode Reproducible with: 2019.1.0f2, 2019.2.0a14, 2019.3.0a1 Not reprod... Read more
Light Probe Group cells from the active Scene are still displayed when i...
How to reproduce: 1. Open user-submitted project (LightProbeBug) 2. Navigate to the Assets/Prefabs folder 3. Open one of the prefabs... Read more
MoveMouseEvent.button returns 0 both when no button is pressed and when ...
How to reproduce: 1. Open the attached "case_1149053-MouseMoveButton.zip" project 2. Open the "BugReport > ExampleWindow" window 3. ... Read more
IL2CPP build fails when building on Android platform
To reproduce: 1. Open the user's attached project 2. Switch platform to Android 3. Un-tick the "Custom Keystore" in the Player Sett... Read more
"OnApplicationPause" does not trigger when Title bar is Right Clicked
Reproduction steps: 1. Open "Windows_Freeze.zip" project 2. Enter Play mode 3. Notice music is playing 4. Unfocus Unity 5. Notice m... Read more
[Android] Shaders fail to compile on Galaxy S4 (SGX544MP3 GPU) OpenGL ES 2
To reproduce: 1. Open attached project 2. Build and run on a Galaxy S4 3. Notice that shaders do not compile Actual result: There s... Read more
UI button gets stuck on highlighted color if Canvas Render Mode is set t...
Steps to repro: 1. Open original project "Canavases.zip" 2. Open "TestScene" 3. Enter Play Mode and click on the button Reproduced ... Read more
Visual Studio Debugger's "Step Into" function does not work between asse...
How to reproduce: 1. Open the attached project ("TestDebug.zip") 2. Open the repro scene ("SampleScene") 2. Open the "Test1.cs" scri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Ghost collisions occur in a Physics mesh when entering the Play mode
- TMP text with Auto Size overflows when using the WD% property
- Light Explorer does not update Isolated Selection when new Light selected in Scene
- "Reference for Rendering" opens a documentation focused in the "Shadows"
- [Android] SystemInfo.processorFrequency displays an incorrect value when called during mobile Runtime