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Using -nographics causes a command line license activation to fail
Reproduction steps:1. Delete or rename ulf files in /Library/Application Support/Unity2. Execute:/Applications/Unity/Unity.app/Conte... Read more
[Shadergraph] Property node streches each time the Master node is Highli...
How to reproduce:1. Open the attached ownCloud Project2. Open the "Bug Shader" Shadergraph3. Click on the "Normal" Texture property ... Read more
[Shadergraph] Shader shows different results between basic Cube Object m...
How to reproduce:1. Open the attached "Shadergraph weird normals" Project2. Observe the Scene View Expected result: both Cube Object... Read more
Color picker incorrectly offsets after Windows 10 Display Scale is changed
How to reproduce:1. Open or create a Unity project2. Create a UI Image, select it3. Change your display Scale in your Windows 10 Dis... Read more
[Collab] .collabignore does not ignore directory if it is named identica...
To reproduce:1. Open project2. Push it to Collab Expected vs Actual: folder 'Some Dir/Assets' should not be uploaded to the cloud Re... Read more
[Windows, Terrain] Error messages generated for every crunched terrain t...
To reproduce:1. Open the attached project2. Make sure the Terrain's texture is using Crunch Compression3. Play the scene Expected re... Read more
[Shortcut Manager] Shift + Space doesn't work
Steps to reproduce : - try to maximize any window with shift + space and notice it won't work *Note :Regression from 2018.1. Read more
Saving/applying changes to assets multiple times in editor slightly modi...
To reproduce:1. Open project2. Open the RaceEventPinView.prefab on a text editor.3. Copy the line 24290 to a new file.4. Open the at... Read more
[IL2CPP] Build is crashing with generic layouted structure
Steps to reproduce:1. Open user attached project2. Select Android platform3. Build & Run Expected result: IL2CPP builds should n... Read more
Full Body IK - C# Jobs Unity Crash when trying to re-parent Hinge Effect...
Full Body IK - C# Jobs Unity Crash when trying to re-parent Hinge Effector to Hand Effectors using the Animation C# jobs Example Usi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code