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Mask stops masking content after leaving mask rect
To reproduce:1. Open attached project2. Open Scene13. Drag Image game object outside of the mask4. Notice that image becomes invisib... Read more
Rotation doesn't properly register for undo
To reproduce:1) Create new project2) Create cube3) Rotate it somewhat4) Right click in "Transform" and "Reset rotation"5) Drag the c... Read more
When manually setting Y value of 2D sprite in inspector keeps the moveme...
To reproduce:1) Create new 2D project2) Put any sprite into your project3) Drag it into scene(hierarchy)4) Set it to (0,0,0)5) Set t... Read more
Monodevelop menubar is gone (OSX)
Open builtin Monodevelop from b6 or b7. Read more
The reference resolution component doesn't seem to affect the text compo...
To reproduce:1. Open attached project2. Open scene3. Resize game window4. Notice that the dynamic font gets scaled and the pixel per... Read more
[WSA] Win Store Apps C++ XAML project doesn't overwrite editor's plugin ...
Win Store Apps XAML C++ project has wrong pre-build script for plugins. First script line is:copy /Y "$(ProjectDir)\Plugins\Metro\$(... Read more
Selecting the object's icon fails when changing it for the first time
Steps to repro:1. Create a new project2. Try to change the object's icon by clicking on the cube next to it's name3. Select any spri... Read more
[ReflectionProbes] Reflective object created in Unity 5 beta 6 does not ...
Using Unity 5.0 beta 6 I made a project that has a reflective object. The reflections work fine when I bake the reflection probe in ... Read more
Vertex error in console when heightmesh has 64k + vertices.
When Heightmesh debug gfx overlay is enabled and the heightmesh has more than 64k vertices the console shows error: vertexCount <... Read more
NullReferenceException when moving a script between Inspector and Hierarchy
1. Open attached project2. Open Ugnius_test_scene3. Move CookingObjectScript from FoodStall to it's child object "Entrence"Expected ... Read more
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