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[iOS] [Google VR] GRSDK v1.60 for iOS displays view incorrectly if is st...
Reproduction Steps:1. Open User's project2. Build for iOS3. Update GVR pods to 1.60 with CocoaPods4. Build to iPhone5. Click on Enab... Read more
Saving Scene out of the Assets folder is not allowed
How to reproduce:1. Open the attached "SaveSceneInPackage.zip" project2. Open a new Scene3. Right-click on the Scene and select Save... Read more
UI Toolkit Dropdown input consumed when uGUI EventSystem is also in the ...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the Play Mode Click on the Dro... Read more
[URP] Profiler.EndSample-related errors are thrown when the Rendering Pa...
How to reproduce:1. Open the attached "case_1384954" project2. Open the "Test" Scene3. Enter the Play Mode4. Open the "Window -> ... Read more
UI Builder leaks "DefaultCommonDark_inter.uss" stylesheet into UI Documents
How to reproduce: Open the attached project (IN-5049.zip) Make sure “SampleScene” is open from the “Assets/Scenes” directory Observe... Read more
UI Builder changes are discarded when more changes are made and saved ou...
Reproduction steps:1. Open the attached “UI Builder Issue.zip” project2. Double click on the "UIDocument.uxml" in Project window to ... Read more
Visualization baked albedo is broken for rescaled terrains
If you draw a pattern on a terrain surface and then resize the terrain (using terrain settings), the pattern may be stretched differ... Read more
Disabling the Quality checkbox for the DOF effect in HDRP doesn't disabl...
Reproduction steps:1. Open attached project "HDRP_DOF_Minimal.zip" and scene "SampleScene"2. In Hierarchy window, select "Global Vol... Read more
Game view Z/stencil buffer not present in maximized game view
Simplest: just have any geometry in the scene and maximize game view. Only skybox will be visible. - Use the scene Car.unity from th... Read more
In the Shader Editor Properties are missing when the Blackboard is open
How to reproduce:1. Create a new URP project2. Import “13843315.shadergraph” asset3. In the Project window “right click > Open” t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture