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Using -warnaserror with .net subset causes error CS0618
When using -warnasrerror in smcs.rsp file to trigger compile errors on a warning. If using .net subset this will cause error with er... Read more
Compiler error CS0122 when using two given A$ packages
1. What happenedImporting 'Unistorm' and 'AQUAS Water/River Set' A$ packages produces error:"Assets/AQUAS/Scripts/AQUAS_LensEffects.... Read more
Icon tab in Player Settings immediately folds in after trying to fold out.
1. Create new project2. Open Edit->Project Settings-> Player3. Try to override Icon settings for a specific platform (for exam... Read more
[EventSystem] EventTrigger does not triger the events
Steps to reproduce:1. Open the attached project2. Open the Scene.unity scene3. Enter playmode4. Click on the white square in the gam... Read more
[Fonts] Performance spike when changing font style through script
Reproductions steps:1. Open the attached project2. Build and run with the test scene3. Left click to change font.4. Notice how the s... Read more
[Shuriken] Expose Maximum Particle Timestep to the public API
All other time constants are exposed, like "Time.maximumDeltaTime" and "Time.fixedDeltaTime" etc. But there is no such like: Time.ma... Read more
No error thrown and doesn't start building process when building develop...
Steps to reproduce:1. open build window and select "development build" checkbox2. build outside project folder Actual: after clickin... Read more
Moving scenes in Builds Settings is not displayed properly
Moving scenes in Builds Settings is not displayed properly When moving a scene through the order of Scenes In Build, the horizontal ... Read more
Unity crashes when loading scene
To reproduce:1. Download the Tower Defense Toolkit asset bundle2. Try to open the "TDTK_Demo_Menu" sceneThe editor will crash on OSX... Read more
NavMeshAgent's path glitches when turning where 2 platforms connect
Steps to reproduce:1. Download and open attached project2. Observe the route the Cylinder game object takes through the scene view E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used