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[HoloLens] Connect button has no effect in Holographic Emulation Mode: R...
Steps to reproduce:1. Create a new Unity project2. Open player settings for WSA3. Enable "Virtual Reality Supported" and Add "Window... Read more
[OSX] Solution Tab in MonoDevelop is blank on Unity for .NET 4.6
Get Unity for Mono 4.6 here: https://forum.unity3d.com/threads/upgraded-mono-net-in-editor-on-5-5-0b9.438359/ Steps to reproduce:1. ... Read more
Calling Animator.MatchTarget crashes editor when Animator's Avatar is no...
Reproduction steps:1. Open the "bug.zip" project2. Open the "test" scene3. Play the scene-Observe the crash Reproduced on: 5.6.0a2, ... Read more
NetworkTransport between devices when there is only local connection ava...
I must note, that reproducing this issue will require to disconnect your router from internet.Lets say that device A is Android phon... Read more
Profiling editor leaks memory when selecting frame from the profiler graph
Reproduction steps:1. Open a new project2. Open the Profiler3. Enable "Profile Editor"4. Click on the graph so the information about... Read more
Missing depthSlice parameter in CommandBuffer.SetRenderTarget
CommandBuffer.SetRenderTarget scripting API is missing a depthSlice parameter. Graphics.SetRenderTarget has it, but there's no equiv... Read more
[HoloLens] Editor crash when disconnecting from remote device
Steps to reproduce:1. Create a new Unity project2. Switch platform to UWP and enable virtual reality support3. Open Holographic Emul... Read more
Remote Device IP Address doesn't get updated if enter wasn't pressed
Steps to reproduce (or watch attached gif):1. Create a new Unity project2. Open build settings and switch platform to Windows Store ... Read more
Can't disable VR (VRSettings.enabled = false) in runtime on Android
Steps to reproduce:1) Open attached project2) Build and run on Android3) Tap on a left side of a screen (left eye) to make VRSetting... Read more
When Carve function in Nav Mesh Obstacle is turned on, Unity crashes
When Carve function in Nav Mesh Obstacle is turned on, Unity crashes. Reproduction steps:1. Open the attached file;2. Open the Scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow