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[HDRP] Newly created HD Lit Graph throws exception on opening, so Shader...
Visual Studio opens up instead of Shader graph Editor on opening the HD Lit Graph and "ArgumentException: Value Unknown is not prese... Read more
[VFX] Nodeblocks can get corrupted and become impossible to delete / be ...
Repro steps: 1. Open the attached VFX 2. Try to delete them, disconnect them, or connect an output to them 3. Observe NullReferenceE... Read more
Crash on mecanim::SetValueMask<0> or mecanim::CreateValueArray when try...
To reproduce: 1. Open Any project 2. In Hierarchy window, create any kind of game object and disable it 3. Open the Animator window... Read more
Prefab Instance Lightmaps do not load when Scene is loaded using Address...
How to reproduce: 1. Open "Menu" Scene in the attached "SceneStaticTest.zip" Project 2. Enter Play Mode 3. Press on the "Addressable... Read more
[OpenGL] Using Models with Blend Shapes causes the Skinning to happen on...
To reproduce: 1. Download attached project "blend-shapes.zip" and open in Unity 2. Open "SampleScene" scene 3. Make sure the curren... Read more
[VFX] Uninformative errors are thrown when Quad Output's Speed Range is ...
How to reproduce: 1. Open the attached project ("case_1118665-DaEffects.zip") 2. Open the repro scene ("repro") 3. In the Hierarchy,... Read more
CPU Profiler does not scale Graph after Enabling/Disabling Logical Groups
To reproduce: 1. Download attached project “cpu-profiler-scaling.zip" and open in Unity 2. Open "SampleScene" scene 3. Open Profile... Read more
Google Play Console APK Pre-Launch report contains IL2CPP related crashes
Steps to reproduce: 1. Open user attached project 2. Build Android apk 3. Upload it into Google Play as an Alpha or Beta release 4. ... Read more
[2018.3][IL2CPP] Float to int conversion in returns incorrect value
Steps to reproduce: 1. Download attached project 2. Build a Standalone player with IL2CPP backend Expected results: Angle variable ... Read more
GUIUtility Error occurs when Scriptable Object has Asset Menu with Globa...
How to reproduce: 1. Open the attached "CorruptedScriptableObject.zip" Project 2. Click on the "CorruptedScriptableObject.asset" 3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Graphics.DrawMeshInstanced does not work when 2D Renderer and 2D Shaders are used
- SpeedTree does not move when using WindZone
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element