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[Android][Vulkan] Making Application get out of focus a few times result...
Steps to reproduce:1. Create new project2. Set camera Clear flags to Solid Color.3. Set Graphics API to Vulkan4. Build and run on an... Read more
SceneManager.sceneCountInBuildSettings reports a different numbers of sc...
To reproduce: 1. Open the project, attached by the user (Daniel.zip)2. Open the "pre" scene3. Put "Debug.Log (SceneManager.sceneCoun... Read more
Setting a default layer state in a sub-state machine doesn't make the En...
To reproduce: 1. Open the project, attached by the user (ANIMATOR SUB-STATEMACHINE DEFAULT LAYER.zip)2. Open the "SampleScene" scene... Read more
[Shaders] Reflection probe added to scene affects _LightColor0 value in ...
To reproduce:1. Open project2. Play scene Expected: sphere will be red coloredActual: the sphere is blinking in red and black colors... Read more
Unable to cast object of type 'Mono.Cecil.CallSite' to type 'Mono.Cecil....
Steps to reproduce:0. Make sure you have Windows Standalone IL2CPP Support installed1. Open user provided project2. Attempt to build... Read more
Rigidbody constrains do not work if the rigidbody has a child with a col...
To reproduce: 1. Open the project, attached by the user (ConstraintsTest.zip)2. Open the "testscene" scene3. Select the ItemLaser ga... Read more
Physics.RebuildBroadphaseRegions setting the subdivisions to a low value...
How to reproduce: 1. Open any (new) project2. In the Physics Settings, set the Broadphase Type to Multibox Pruning3. Import attached... Read more
[IL2CPP][Windows][iOS][Android] Building process fails when any code use...
To reproduce: 1. Download attached project "1028758.zip" and open in Unity2. Open "bug" scene3. In Player Settings change Scripting ... Read more
[WindowsMR] Mixed Reality App hangs at launched when MR controller's tri...
Steps to reproduce:1. Create a new empty project with a blank scene.2. Switch platform to UWP and enable windows MR support in Playe... Read more
[Regression] Spherical Harmonics calculated wrongly
Steps to reproduce:1. Open user provided project2. Open scene 'Test'3. Inspect the Sphere Expected behaviour: Sphere colored by the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value