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"Destroy may not be called from edit mode!" error spam in the Console wh...
Steps to reproduce : - import the Top-Down Dungeons https://www.assetstore.unity3d.com/en/#!/content/7853 from the Asset Store- open... Read more
Enlighten errors when setting the Precompute Resolution to 100 and the S...
Steps to reproduce : - import the "Mayan Temple" project- change the Precompute Resolution to 100 and the System Size to 512 and not... Read more
A Toggle control when added to a layout group does not get repositioned
To reproduce:1. Open attached project2. Open ToggleinAGroupError scene3. Scene has a vertical layout group and tree child toggle con... Read more
Load times in Blackberry are *incredibly* slow
1) What happeneda) Load times in Blackberry are incredibly slow. The initial load to the main menu takes 50 seconds, Level 1 (the sm... Read more
On Mac not all SpeedTree textures appear in Legacy VertexLit mode
When using the Legacy Vertex Lit rendering mode, SpeedTree materials do not utilize color or alpha values from texture maps. The Leg... Read more
When changing font size text from another game object appears in text field
To reproduce:1. Open attached project2. Open Test text scene3. Select Text game object (with "uhuihui" text inside)4. Increase font ... Read more
uGUI: animation on LayoutElement fields isn't detected
To reproduce:1. Open attached project2. Open "test" scene3. Select "Panel Animated" game object4. Press play5. Notice that "Preferre... Read more
Collision is detected only by one out of two script components
To reproduce:1. Open attached project2. Open test5 scene3. Select sphere game object4. Notice that On Collision (Script) is attached... Read more
Cannot access Standard shader in Vertex Lit project
When you open a project that was saved with Legacy Vertex Lit rendering mode, if you select an object that uses the Standard shader,... Read more
Pause/Resuming WP 8.1 with landscape orientation is broken
When auto-rotation is used with WP 8.1, pause-resuming on a landscape orientation is broken and leads to several issues. To reproduc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message