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[AA] Holes appear in mesh when antialiasing is enabled
Steps to reproduce: 1. Open attached project "837596.7z"2. Open scene "demoScene"3. In hierarchy select "Alignment" GO and click "Ga... Read more
When launching scene from second downloaded project from Asset Store - U...
1. Create a new project2. Download and import https://www.assetstore.unity3d.com/en/#!/content/59341 project from Asset Store3. Play... Read more
Connection times out when connecting editor and standalone from differen...
Can't connect editor and standalone from different computers on the same network Steps to reproduce:1. open attached project2. build... Read more
NetworkManagerHUD X key bind for stopping server does not work
Steps to reproduce:1. open attached project2. play scene 'Main'3. start as Server(!)4. press 'X' on keyboard Expected: stops serverA... Read more
'Speedtree materials need be regenerated': need a way to navigate
1. What happenedWhen importing some Speedtree assets user get a console error 'SpeedTree materials need to be regenerated'. And ther... Read more
Unity crashes when deleting a game object that is locked in the Inspecto...
To reproduce:1. Open the project attached2. Select gameobject "Player"3. Lock one Inspector window4. Delete the "Player" gameobject ... Read more
UI Button: Left or Right horizontal alignment gives no indent from the b...
1. Open attached project > Scene1 and check Text of Button 3OR1. Add UI Button to the scene2. Go to Text element of the button an... Read more
UI Button: Left or Right horizontal alignment gives no indent from the b...
1. Open attached project > Scene12. In Play move mouse over the button -> its color is changed from green to blue (highlighted... Read more
[ProjectBrowser] Unable to open folder from right mouse button's context...
Steps to repro: 1. Open attached project;2. In the Project folder right mouse button click on 'test' folder and choose Open. or 1. C... Read more
[Inspector] Changing the type of an assigned public variable beween Tran...
Changing the type of a public variable with an assignment from GameObject to Transform or the other way around does not give a type ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
- UnityEvent does not get pasted to a uGUI component when trying to copy it from a Script