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0
votes
Fixed

Build And Run fails on iOS with EntryPointNotFoundException: GetXcodeMaj...

iOS

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Aug 24, 2016

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Version/s: 5.5.0b1

Steps to reproduce:1) Create a new project.2) Select iOS platform.3) Build the project using 'Build And Run'. Unity fails to link th... Read more

0
votes
By Design

[DynamicBatching] Particle systems are shown as batched in the frame deb...

Shuriken

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Jul 01, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project (particles_batch.zip)2. Open 'Profiler' and focus 'Rendering' tab3. Open and play 'part... Read more

1
votes
Fixed

[Oculus] Activateing a Camera in start method results in tilted world

VR

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Aug 24, 2016

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Version/s: 5.4.0p2

In 5.4.0, there is a new bug. If you activate a OVRCameraRig in the Start method, it latches the latest tracking pose instead of the... Read more

1
votes
Fixed

[SinglePassStereo] Shadows not scaling with Render Viewport Scale changes

VR

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Aug 25, 2016

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Version/s: 5.5.0b1

1) Download attached project2) Ensure VR mode is enabled and Open VR is the preferred SDK3) Open the "RealTimeDirectionalLight" scen... Read more

3
votes
By Design

[Android] EventSystem.Update() gives a big spike after first touch

uGUI

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Aug 24, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1) Create a new project.2) Add any UI element ( tested with Text and Image).3) Enable Development Build and Auto... Read more

0
votes
By Design

Vector2.magnitude computed value is different on iOS than on Android/Win...

iOS

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Aug 25, 2016

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Version/s: 5.4.0f3

Repro steps : 1. Build & deploy user attached project to iOS device.2. Notice console output where actual magnitude is different... Read more

0
votes
Fixed

[tvOS] Using UnityEngine.Apple.TV.Remote results in 'MissingMethodExcept...

tvOS

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Aug 23, 2016

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Version/s: 5.4.0p2

Steps to reproduce:1) Open the attached project.2) Open scene 'Test'.3) Switch platform to 'tvOS'.4) Press 'Play' in the Editor. An ... Read more

0
votes
By Design

GL.PushMatrix and GL.LoadProjectionMatrix is ignored when rendering to a...

Graphics - General

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Aug 24, 2016

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Version/s: 5.4.0p2

Steps to reproduce:1. open user's attached project2. enter play mode3. select "Custom Projector" in hierarchy4. try clicking inspect... Read more

0
votes
Won't Fix

[Transform] Setting Euler angles of an object with script is not precise

Inspector Functionality

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Aug 24, 2016

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Version/s: 5.4.0f3

Reproduction steps:1. Open the attached project2. Open the available scene3. Play scene4. Select the 'Player' gameobject5. Press 'Sp... Read more

0
votes
Fixed

WebGL fails to build if header file is tagged as plugin

WebGL

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Aug 25, 2016

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Version/s: 5.5.0a6

-e: WebGL fails to build if header file is tagged as plugin. Works fine in 5.4.0p3, fails in 5.5.0 -repro:--open attached project--b... Read more

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