Search Issue Tracker
Build And Run fails on iOS with EntryPointNotFoundException: GetXcodeMaj...
Steps to reproduce:1) Create a new project.2) Select iOS platform.3) Build the project using 'Build And Run'. Unity fails to link th... Read more
[DynamicBatching] Particle systems are shown as batched in the frame deb...
Steps to reproduce: 1. Open attached project (particles_batch.zip)2. Open 'Profiler' and focus 'Rendering' tab3. Open and play 'part... Read more
[Oculus] Activateing a Camera in start method results in tilted world
In 5.4.0, there is a new bug. If you activate a OVRCameraRig in the Start method, it latches the latest tracking pose instead of the... Read more
[SinglePassStereo] Shadows not scaling with Render Viewport Scale changes
1) Download attached project2) Ensure VR mode is enabled and Open VR is the preferred SDK3) Open the "RealTimeDirectionalLight" scen... Read more
[Android] EventSystem.Update() gives a big spike after first touch
Steps to reproduce: 1) Create a new project.2) Add any UI element ( tested with Text and Image).3) Enable Development Build and Auto... Read more
Vector2.magnitude computed value is different on iOS than on Android/Win...
Repro steps : 1. Build & deploy user attached project to iOS device.2. Notice console output where actual magnitude is different... Read more
[tvOS] Using UnityEngine.Apple.TV.Remote results in 'MissingMethodExcept...
Steps to reproduce:1) Open the attached project.2) Open scene 'Test'.3) Switch platform to 'tvOS'.4) Press 'Play' in the Editor. An ... Read more
GL.PushMatrix and GL.LoadProjectionMatrix is ignored when rendering to a...
Steps to reproduce:1. open user's attached project2. enter play mode3. select "Custom Projector" in hierarchy4. try clicking inspect... Read more
[Transform] Setting Euler angles of an object with script is not precise
Reproduction steps:1. Open the attached project2. Open the available scene3. Play scene4. Select the 'Player' gameobject5. Press 'Sp... Read more
WebGL fails to build if header file is tagged as plugin
-e: WebGL fails to build if header file is tagged as plugin. Works fine in 5.4.0p3, fails in 5.5.0 -repro:--open attached project--b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Ubuntu] Toolbar and menu items for Version Control lack spaces in text on Linux
- Unity Version Control window Pending Changes tab’s Item checkbox is unresponsive when clicked and the item list is empty
- Audio stuttering occurs when heavy processing is performed while OnAudioFilterRead is in use
- Inconsistent Node search results in VFX Graph
- Standalone Profiler stays in Dark Theme after switching Editor theme to Light on Ubuntu