Search Issue Tracker
Won't Fix
Votes
0
Found in
5.4.0f3
Issue ID
825765
Regression
No
[Transform] Setting Euler angles of an object with script is not precise
Reproduction steps:
1. Open the attached project
2. Open the available scene
3. Play scene
4. Select the 'Player' gameobject
5. Press 'Spacebar'
Result: Object's Y rotation was set to 90.00001 when it should have been precisely 90
Reproduced with: 5.5.0b1, 5.4.0p3, 5.3.6p3, 5.2.5f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [OpenGLES][XR] Zooming in on the camera's URP opaque texture causes "double vision" on Quest in OpenGLES3
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
Add comment