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Color is ignored when changing Sprite Renderer color using “SetColor”
How to reproduce:1. Open the user’s attached project2. Enter Play Mode and observe the sprites Expected result: Sprites have a white... Read more
"Unity.Burst.Intrinsics.X86.Sse.shuffle_ps" changes the bit content of (...
Steps to reproduce:1. Open the project “IN-12124”2. Open the “Test Runner” window (Window → General)3. Select PlayMode tests4. Click... Read more
Script can't be instantiated in the Player when the project is built wit...
How to reproduce:1. Open the user-attached project “2022.2 Beta Project”2. Build And Run the project with IL2CPP Scripting Backend3.... Read more
Parent Canvas is selected when clicking on the child uGUI element
How to reproduce:1. Open the user-attached project “UGUI Problem”2. Open the “SampleScene” scene3. In the Scene View, click on the B... Read more
Unable to duplicate Blackboard values when using Command+D shortcut
How to reproduce:1. Create a new Unity project using a 3D (HDRP) Template2. In the project create a VFX Asset (right-click on the Pr... Read more
CPU usage spikes in the Input System when a gamepad and another input me...
How to reproduce:1. Open the attached “InputSystem_PlayerInputTest“ project2. Open the “TestScene“ Scene3. Connect a gamepad4. Enter... Read more
AR Default Plane and AR Default Face GameObjects don't have a material a...
Steps to reproduce: 1. Create new AR Template Unity Project2. In Hierarchy window, create new "XR -> AR Default Plane" and "XR -&... Read more
Script Missing Warnings immediately thrown in Console when opening up th...
How to reproduce:1. Open up the Test Track Sample and observe Console Actual result: Warnings thrown without any interactionExpected... Read more
Tutorial debug functions are available in the Test Track Sample project
How to reproduce:1. Create a new project using the Test Track Template2. When the project opens up observe the UI buttons in the Tut... Read more
EndLayoutGroup: BeginLayoutGroup error is printed when skipping to the e...
How to reproduce:1. Open up the Test Track Sample project2. Start any Tutorial and click "Skip To End" at the top of the Tutorial Wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor