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No timeout on download if connection is lost
1. Start download of android and then cut internet connection result: the download stays at a fixed % and no message is received. Co... Read more
No message if there's no network connection when clicking Download
1. disconnect internet connection2. select to download a module from module manager3. Nothing happens and you're not given any messages Read more
Profiler. There is an option to remove function name column from list of...
Steps:1. In Menu select Windows -> Profiler.2. Select CPU usage. There will be list of functions.3. Press right click on header o... Read more
Asset bundle search displaying everything with random strings
To reproduce:1. Open attached project2. In project browser search type in "b:" and random string like "aoasdada"3. Notice that all o... Read more
Don't show .manifest files in project browser
Manifest files are created for each asset bundle with new system, which results in duplicate of the same asset in editor. Can we not... Read more
The Animation Importer manual incomplete
The Animation Importer manual incomplete The animation Importer page is missing a lot of features explained: Such as Mask, Curves, E... Read more
RuntimeAnimatorController scripting API page contradicts
RuntimeAnimatorController scriptin API page contradicts itself: "This class [RuntimeAnimatorController] is depricated, RuntimeAnimat... Read more
NavMesh documentation is arranged in the wrong order
To reproduce:1. Open the manual2. Click on Navigation and Pathfinding3. Hit Next noting what pages opensExpected result: They open i... Read more
Universal: Changing transparent or cutout shader to universal should cha...
Right now all shaders when changed to universal have rendering mode set to Opaque. Transparent and cutout shaders should have it set... Read more
Triangle mesh collider does not collide
To reproduce:1. Open attached project2. Open collider vs box Collider scene3. Enter play modeExpected result: All the objects collid... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used