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ArgumentException when selecting two materials
Steps to reproduce : - create a new project- create two materials- select both materials and notice the error in the console Argumen... Read more
EditorApplication.Update frequency varies from too fast to too slow
To reproduce:1. Create a new C# script and paste in: using UnityEngine;using UnityEditor;using System.Collections;[InitializeOnLoad]... Read more
Switching Terrain template material to Diffuse can make it look black
Switching Terrain template material to Diffuse can make it look black. Read more
Scroll view & rect can only be scrolled by visual contents
To reproduce:1. Open attached project2. Open scene Scroll View3. Enter play mode4. Try scrolling the vertical bar on the left - it c... Read more
Can't tab to prefab instance Select - Revert - Apply buttons
- Select a prefab instance in the Hierarchy tab- Click on the object's name field in the Inspector- Press Tab a number of times. Not... Read more
ReflectionProbes UI: near and far options in Inspector are cut off by th...
See attached screenshot Read more
Compiling all shader variants needs a Cancel option
- Select a material that uses the new Universal shader- Select Edit...- Click the "Show code" button for All variants On my computer... Read more
Texture2D.LoadImage() mixes up color channels when loading
To reproduce: 1) Download and open project2) Open scene "VizualisationScene"3) Enter Play mode4) Press "Load 24 bit png as DXT" and ... Read more
RenderTexture's Y Axis is inverted sometimes
Steps to reproduce:1. Open the project user attached2. Select "MyWindow" tab3. Press "Render" and drag the texture up and down. Repe... Read more
In layout events, custom property drawer is called for property of array...
To reproduce:1. Open the bug scene.2. Select the GameObject object and look at the console output. Observe that the CustomDrawer's O... Read more
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