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When creating AppX packages, Unity symbol files do not get included into...
This means that when application is uploaded to the windows store, the stacktraces for crashes show up as memory addresses rather th... Read more
[Windows] Cache Server: Adjusting the "Maximum Cache Size" freezes up ed...
How to reproduce:1. Open provided project2. Open Edit/Preferences3. Switch to "Cache Server" tab4. Switch Cache Server to "Local" mo... Read more
Setting the "isActive" bool to true in "GUIStyle.Draw()" does not make b...
in "GUIStyle.Draw ()" setting "isActive " to true does not make the button active(green) unless you also set "isHover" to true.Steps... Read more
Button created with "GUIStyle.Draw()" becomes inactive when "Main Camera...
Steps to reproduce:1. Open attached project2. Start play mode3. Select "Main Camera" and move mouse to the scene view-"wrong Active"... Read more
Exception: IL2CPP Compilation failed when building a project for Android...
Reproduction steps:1) Open any project, or create a new one2) Switch platform to Android3) Make sure that Scripting Backend is set t... Read more
Unity 5.5 corrupts scene or incorrectly reports it as corrupted
- Download and import the Asset Store Package called BIG Environment Pack- Try to open the scene Isle_01 from the Scenes folderUnity... Read more
[tvOS] Wrong input returned when using a MFi controller if analog sticks...
Steps to reproduce:1) Open the attached project (MFi_test.zip).2) Open 'DebugScene'.3) Build for tvOS.4) Connect an MFi controller t... Read more
Building AssetBundles doesn't work in Unity 5.5 if script is not in Edit...
How to reproduce:1. Open the attached project2. Build AssetBundles (Asset Bundles -> Build)3. Notice few errors: one is regarding... Read more
[iOS] Launch Image is offset to the left, because of Trailing Space set ...
The launch image is offset to the left on iOS. This is due to the Trailing Space for the LaunchScreen-iPhone.xib and LaunchScreen-iP... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List