Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.5.0b2
Issue ID
830693
Regression
No
[Windows] Cache Server: Adjusting the "Maximum Cache Size" freezes up editor
How to reproduce:
1. Open provided project
2. Open Edit/Preferences
3. Switch to "Cache Server" tab
4. Switch Cache Server to "Local" mode
5. Adjust the "Maximum Cache Size" slider
Expected result: smooth 'Maximum Cache Size' slider operation
Actual: Touching the slider freezes up the editor for about 5 seconds
Reproduced on: 5.5.0b1, 5.5.0b3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project
- Can't navigate ScrollView when using XRUIInputModule and mouse scroll wheel
- AudioListener is stuck on a single audio note when disabling the DSP
- [Linux] Crash on DetermineFileNameForNewPrefab when creating Prefab Variant
Add comment