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Only "Volume" parameter is displayed when Groups is selected
Only "Volume" parameter is displayed when Groups is selected. To reproduce:- Open attached project and launch scene- Open the "mainM... Read more
Bake settings visualisation cosmetic issues
Agent radius and height visualisation cuts last symbol in maximum length numbersMax slope field isn't big enough for maximum length ... Read more
Unity editor hangs when trying to focus GO at 10^9
1. create GO2. set x-position to 10^93. press 'f' in scene view4. observe hang on mac Read more
"Number of contacts" in Profile not out-putting info.
Open scene within attached project. Profile the PhysX simulation in Play mode, observe "Number of Contacts" having the value of 0 wi... Read more
Sorting layer + mesh renderer breaks sorting layers
To reproduce:1. Open attached project2. Open scene test3. Select the object in scene4. Right click it's render layer test component ... Read more
Font.RequestCharactersInTexture crashes the Android App
Reproduced on:Google Nexus 5 with Android 4.4.2 Reproduced with:Unity Version 4.5.0a2 (965892abff45)Unity Version 4.5.0b6 (eb7ac579f... Read more
Crash when reopening a scene where an object was set to HideAndDontSave
To reproduce:1. Open attached project2. Open scene "BugRecreator"3. In scene hierarchy select Prefab > Cube > Capsule4. In the... Read more
Dynamically added uGUI elements are broken
To reproduce:1. Open attached project.2. Open scene "BasicScene"3. Enter play mode - 20 objects are created (they are rect transform... Read more
Script derived from Button type gets its OnClick event called twice
To reproduce:1. Import "reprogui" package2. Open scene guitests3. Enter play mode4. Click a button5. Exit play mode and look at the ... Read more
Pasting more than 4 lines in the Text component will display the fourth ...
Steps to reproduce : - create a new project- select the "Main Camera" and add a "Text" component- copy the following lines in the te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12