Search Issue Tracker
Script Updater does not update "renderer" to "GetComponent<Renderer>()"
Steps to reproduce:1. Open either: example project from https://docs.unity3d.com/Manual/SparseTextures.html or QA-supplied project2.... Read more
[HDRP] Materials of active assets turn black on changing the Color spac...
[HDRP] Materials of active assets turn black on changing the Color space from Linear to Gamma. Materials remain black even when Colo... Read more
[Physics] Crash on "_SimulationFilterShader" when the scene is played
Steps to reproduce:1. Open user attached project2. Open scene "1"3. Play the scene- Editor crashes at this point Expected result: ed... Read more
Animation clip missing path property feedback not working with Timeline ...
When previewing a clip with missing properties in an “Animator controller”, the Animation Window gives you feedback of which propert... Read more
[Backport] [Backport] [PackageManager] Editor crashes when canceling pac...
[PackageManager] Editor crashes when canceling package installation Steps to reproduce:1. Create new project2. Open package Manager ... Read more
Cancelling Asset import during a package update/install generates a cras...
As a user, in Package Manager UI: 1. Update or install a package and cancel during import (changed your mind, too long, etc...)2. Us... Read more
Shadergraph Subgraph causes "Not implemented" errors to occur related to...
Reproduction Steps- start new project in 18.2.0b7- update to latest LW RP (1.1.10)- update to latest shader graph (1.1.19)- Assets-&... Read more
Single Pass Rendering Method renders only one eye when using OnRenderImage
Reproduction steps:1. Download "SinglePass" project and open in Unity2. Go to File -> Build Settings3. Build And Run Expected: bo... Read more
[Cinemachine] FileNotFoundException is thrown to console after removing ...
Reproduction steps:1. Open the attached project "FailedToLoadPackage.zip";2. Observe the console. Actual results: The exception is t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it