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1
votes
Fixed

Editor performance loss when selecting an object in the Select Object wi...

IMGUI

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Oct 15, 2020

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Version/s: 2019.3, 2019.3.15f1, 2021.1

How to reproduce:1. Open the attached project "1285432.zip"2. In the Hierarchy select "Test"3. Navigate to the Inspector window4. In... Read more

0
votes
Fixed

[Android] App causes freeze on some devices when using custom material w...

Package: Shader Graph

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Jan 14, 2022

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Version/s: 12.1.0, 13.1.0

How to reproduce:1. Download the attached project "1395014.zip"2. Build and Run on Android device Expected results: The phone does n... Read more

0
votes
Fixed

[Test Runner] Test Runner window pops out from where ever it is docked, ...

Package: Test-Framework

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May 30, 2019

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Version/s: 1.0.11

When opening the Test Runner window it calls `s_Instance.Close();` if the window has been initialised already. This causes the windo... Read more

0
votes
Fixed

Camera not rendering HDR when having a ARGB32 render texture set

Graphics - General

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Apr 04, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project.2. Open the "asdf" scene.3. Play the scene.4. Open Frame Debugger (Window > Frame... Read more

0
votes
Won't Fix

Material Component has two horizontal lines under it when its foldouts a...

Inspector Framework

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Sep 19, 2025

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Version/s: 2021.3.56f1, 2022.3.66f1, 6000.0.58f1, 6000.2.6f1, 6000.3.0b2

Reproduction steps:1. Create a new project2. Create a GameObject (e.g. Cube)3. Close Material Component foldouts in the Inspector an... Read more

0
votes
Won't Fix

OpenCV plugin makes Unity crash

Mono

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Jun 13, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open the attached project "New Unity Project.zip"2. Open scene "New Scene"3. Play-Crash Reproduced on: 5.4.0b2... Read more

0
votes
Won't Fix

Crash on BucketAllocator::Allocate when importing TextMeshPro assets

uGUI Framework

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Feb 05, 2025

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Version/s: 2022.3.57f1

Reproduction steps:1. Open the attached "repro_IN-94643" project2. Open the "Assets/Scenes/TestingScene.unity" Scene3. Observe the c... Read more

0
votes
Fixed

DrawMeshInstancedIndirect should validate arguments ComputeBuffer size/l...

Graphics - General

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Jun 02, 2017

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Version/s: 2017.1.0b5

To reproduce: 1. Open the project, attached by the user (DrawMeshInstancedIndirectBug.zip)2. Enter Play mode3. Observe the Game view... Read more

0
votes
Not Reproducible

[HDRP] Shaded Wireframe scene view flickers and it is not stable

Package: Scriptable Render Pipeline HD

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Oct 06, 2020

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Version/s: 10.0.0-preview.27

Steps to reproduce: 1. Open any existing HDRP project2. In the scene view, switch to Shaded Wireframe mode3. Move around in the view... Read more

0
votes
Won't Fix

Unity crashes when marshalling a C++ COM interface instantiated in C# ba...

Mono

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Apr 28, 2017

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Version/s: 5.4.0f3

To reproduce: 1. Download the project, attached by user (TestInteropProject.zip)2. Add {path_to_project}\Assets\Plugins\x86_64 to th... Read more

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