Search Issue Tracker
Scale cannot be changed of Prefabs in Context with the "Scale" Transform...
How to reproduce:1. Open up the attached project2. Click the arrow to the right of the Prefabs name in Hierarchy to enter the Prefab... Read more
Xbox controller's View and Share buttons are not registered correctly wh...
How to reproduce: Open the attached project “IN-16317.zip“ Open the “Assets/New Controls.inputactions” Expand the “New action“ under... Read more
[2020.3] Undo skips a value when used on values with [CustomEditor]
How to reproduce:1. Open the user-attached project2. Open the “SampleScene” Scene3. Select the Cube GameObject in the Scene4. Change... Read more
Sprite Atlases are not released when removing unused assets in Build
How to reproduce:1. Open the attached project from the Google Drive2. Open the Addressables Groups window (Window → Asset Management... Read more
UI Elements do not respond to user interaction when playing in Fullscree...
How to reproduce:1. Open the user-attached project2. Open the Game View3. Make sure “Fullscreen on” is selected4. Enter Play Mode5. ... Read more
[MacOS] Incoming calls are not handled correctly when Unity Player is no...
How to reproduce:1. Open the attached Project "1353293_FaceTime.zip"2. Build and Run the Project3. Call the machine the Build is run... Read more
Editor crashes on startup when Mixed Callstacks diagnostics switch is en...
Steps to reproduce:1. Download and open the attached project2. Go to "Preferences> Diagnostics> Core" and enable3. Enable Mixe... Read more
[Undo] Undoing prefab instancing leaves ghost objects in scene that thro...
How to reproduce: Create new project Create a cube object in scene Make it a prefab by dragging it from hierarchy into project view ... Read more
Expose Parse Escape Character
Expose Pase Escape Character through TextElement. (UXML) Note - Link to the forum where the issue was raised https://forum.unity.com... Read more
[Android][Graphics] Visual artifacts appear when a Terrain has "Draw Ins...
How to reproduce:1. Open the user’s attached “TerrainTest.zip“ project2. Build and Run for Android3. Walk with the character using a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row