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[UnityYAMLMerge] OSX: UnityYamlMerge opens fallback GUI tool but will ex...
Unable to repro; repro project no longer exists. Read more
[Video] QuickTime Crash : On Video importing using Legacy "MovieTexture"...
On importing video using "movieTexture" importer (which was imported successfully with new "VideoClip" importer) ,either Unity stops... Read more
[UnityYAMLMerge] UnityYAMLMerge crashes git mergetool
1. What happenedI tried to merge a scene using UnityYAMLMerge set up in git as per http://docs.unity3d.com/Manual/SmartMerge.html an... Read more
Child count doesn't decrease when Destroying them with a script
Reproduction steps: 1. Open "Minimalrepro.zip" project2. Enter Play mode3. Look at the output in the Console window Expected Result:... Read more
[Terrain] Editor crashes on removing speed tree asset file used by terrain
Steps to Repo:1. Right-click > 3D Object > Terrain2. Terrain Component > Paint Trees > Edit Trees > Add Tree3. Delete... Read more
Tanks Tutorial requires "Axis" to be set again.
This is still happening in 2018.1.0a5 Repo1. Open 2018.1.0a52. Head to the Asset Store and download Tanks! Example project3. Run the... Read more
When selecting a parent and child object and re-parenting them, the init...
When selecting a parent and child object and re-parenting them, the initial hierarchy is lost. A parent and child objects were selec... Read more
[NavMeshLink] Agent fails to "climb" onto non-point-to-point NavMeshLink
Steps to reproduce: 1. Open attached project2. Open scene "Assets/Scene/1_multiple_agent_sizes"3. In hierarchy, select "GameObject (... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject