Search Issue Tracker
Unity Editor freezes on "Building native binary with IL2CPP" when being ...
How to reproduce:1. Open attached project2. In the menu choose Platform > Android - Google Play3. Change directory to Keystore (s... Read more
Low performance in animation window when many animation clips are attached
How to reproduce:1. Open attached Unity project "bug-animation-window"2. Load scene "scene"3. open Animator window4. Select cube in ... Read more
During Play mode all static objects appear on 0,0,0 when there are at le...
How to reproduce:1. Open attached project "PolybrushStaticBug.zip" and scene "TestScene"2. Open "Tools" -> "Polybrush" -> "Pol... Read more
[tvOS][Metal] Running empty scene from this specific upgraded project sp...
How to reproduce:1. Open the attached project2. Make sure that platform is set to tvOS3. Build and run NewEmptyScene on AppleTVResul... Read more
GUI element with Rect Transform position is set to 0.0.0 after attaching...
How to reproduce:1. Open given Unity project2. Enter "test" scene-- Notice that canvas is disabled3. Enter Play Mode--Notice that ca... Read more
Converting an object with Light Bake data into a Prefab makes it lose th...
Steps to reproduce:1. Open attached project2. Open SceneA3. Generate Lighting (Window->Lighting->Settings)4. Drag Cube game ob... Read more
UI.Image.SetNativeSize() changes the position when called after setting ...
Reproduction steps:1. Open the attached project "SetNativeSizeBug.zip";2. Open the main scene;3. Try to change something under Canva... Read more
[Animation] Object reference cannot be animated using AnimationUtility.S...
To reproduce:1. Open project2. Play 'demo' scene3. Select 'Test reference' gameobject Expected: 'Test reference' game object should ... Read more
LastIndexOf() returns different values when called for an empty List<> f...
How to reproduce:1. Open attached "repo_1030883" project in Unity2. Enter Play mode3. Inspect the console4. Open attached "testtheBe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size