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NullReferenceException when using GrammerRecognizer (Unity 5.4)
Steps to reproduce:1. Download and open attached project.2. Attach script named "GrammerErrorTest" to the main camera.3. Make sure t... Read more
[Quality / Texture Settings]Tonemapping & Color Grading LUT causes visu...
Steps to reproduce the issue:1. Open attached project.2. Build the project for Standalone.3. Play the build. Actual result:Some weir... Read more
UnityEngine.Object.Equals incorrectly handles comparisons to a non-Unity...
[This happens when the first object is assigned to null] Steps to reproduce the issue:1. Open attached project.2. Open scene named "... Read more
Two modal window scrolling bars interacts as one entity
Steps to reproduce:1. Open my attached project "modalwindow".2. Enter play mode in "Click Me" scene.3. Press "Open modalwindow 1" bu... Read more
When exporting a scene, the associated cginc files with the shader would...
Steps to reproduce: 1) Download attached project ' TestPackingWithoutShaderIncludeFiles.zip' and open in Unity.2) In project tab, se... Read more
Unable to set SyncVar value using FieldInfo.SetValue()
Steps to reproduce:1. Open "case 804979" project2. Open "mainscene" scene3. "Build and run" this project and host a server4. Play in... Read more
[MacEditor] Empty horizontal bar on MacEditor
Just open any project with 5.3.6f1. Observe that there is a empty OSX/Coacao native bar instead of the black one at the bottom. Can ... Read more
Unity can't load scene from asset bundles
Steps to reproduce:1. Open attached project "sceneload.zip"2. Click "TestFunction/Build All Asset Bundles" menu item3. Open "spheres... Read more
Terrain objects doesn't inherit collision layer but does inherit layer w...
Steps to reproduce:1. Open project2. Open "Scene" scene3. Select "Tree" prefab and change layer to any other (not Default)4. Select ... Read more
[iOS] TouchScreenKeyboard.done outputs wrong value when orientation of t...
Steps to reproduce:1) Open the attached project.2) Build and deploy to a device.3) Press 'Done' on the keyboard that pops up to dism... Read more
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