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Scriptable objects can't be deserialized
Steps to reproduce:1. Download AssemblyDll.zip and AssemblyEditor.zip2. Open AssemblyEditor, execute "Build/Assembly" and "Build/Dat... Read more
[IL2CPP] All builds crash on iOS 8.4.1 in InitializeDerivedFromInfo()
Steps to reproduce:1) Open the attached project or create a new one.2) Build for iOS (IL2cpp as scripting backend).3) Deploy the bui... Read more
Imported humanoid's animation has some bones rotation errors
How to reproduce:1. Open the attached project2. Open and play "scene" scene3. Notice that humanoid is not holding "gun" with both ha... Read more
Editor crashes in RenderingCommandBuffer::ExecuteCommandBuffer
Steps to reproduce: 1. Open the attached project.2. Press play. As a result, Unity crashes in RenderingCommandBuffer::ExecuteCommand... Read more
Graphics.CopyTexture() from Texture2D to Texture3D crashes in dynamic_pp...
Steps to reproduce1. open attached "CopyTexCrash.zip"2. open scene Main and play - crashes in dynamic_pptr_cast<Texture2D * __ptr... Read more
[ES 3.0][Adreno 420+] When Fadeout Mip Maps on texture is enabled white ...
Reproduction steps:1. Open the attached project (816993-Repro.zip)2. Open and play "test" scene3. Notice that white artifact doesn't... Read more
[FinalGather] Final gather on PC causes corruption to lightmaps
Steps to reproduce:1. Open project repro on PC (Tested on windows 10 and windows 8.1)2. Open Lightmap_home.unity3. Turn final gather... Read more
[ipv6] Test fails with ipv6
Reproduction Steps:1. Create new project2. Import User's UnityPackage3. Open Test Scene4. Connect to ipv4 network5. Run app and pres... Read more
[CommandBuffer] mesh is not clipped when it is drawn after the alpha pas...
Reproduction steps:1. Open the attached project.2. Open and Play the "MainScene".- Notice that "Cube_PostAlpha" game object is not c... Read more
Input Field does not display its value when text is inputted through the...
To reproduce(attached 2 videos showing this):1. Open the project attached by the user2. Enter play mode3. Enter some text in the Inp... Read more
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