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0
votes
Fixed

Expanded hierarchy causes lag in play mode

Project Browser/Hierarchy

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Feb 02, 2014

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Version/s: 4.5.0b1

To reproduce:1. Open the attached project (it's in a different case)2. Open scene West_Wing_Corridor3. Enter play mode - notice that... Read more

0
votes
By Design

Pow() does not work on mobile

Shaders

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Jan 28, 2014

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Version/s: 4.3.2f1

To repdroduce:1. Open the attached project2. Build it for iOS3. Click Enable/Disable fix and see that the plane curves slightly When... Read more

0
votes
Duplicate

ImportFBX errors after importing .obj file

Asset Import

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Feb 01, 2014

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Version/s: 4.3.3f1

To reproduce:1. Create a new project2. Import the attached .obj file3. Observe the error in the console: ImportFBX Errors:Unsupporte... Read more

0
votes
Fixed

Peter Panning of shadows on some Android devices

Android

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Feb 04, 2014

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Version/s:

A customer reported that on some Android devices shadows are not in the correct position. Here is the original customers description... Read more

0
votes
Fixed
0
votes
Fixed

Native plugin rendering does not work since Unity 4.5b1

Android

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Feb 04, 2014

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Version/s: 4.5.0b1

Only the black screen is shown on the device. Reproduced on:Google Nexus 5 with Android 4.4.2 Reproduced with:Unity Version 4.5.0b1 ... Read more

0
votes
Fixed

www.audioClip.length is null after successful download

iOS

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Jan 27, 2014

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Version/s: 4.3.3f1

To reproduce:1. Create a new project2. Import the attached package3. Play the Test scene in the editor4. See that the audio clip is ... Read more

0
votes
Fixed

Cannot turn "Snapping" off in the Sprite Editor

2D

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Feb 05, 2014

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Version/s: 4.6.0b1

Read more

0
votes
Fixed

Profiling an app built with Unity free shows "Profiler is only supported...

Android

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Dec 16, 2013

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Version/s: 4.3.0f4

Building an Android application with a Unity free and then trying to profile the application with Unity pro shows the error message ... Read more

0
votes
Fixed

Game screen is affected when fill amount to image is set to 0

UI

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Feb 04, 2014

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Version/s: 4.6.0b1

To reproduce:1. Open the attached project2. Open the scene (it contains a uGUI image with type "Filled", fill method "Radial360")3. ... Read more