Search Issue Tracker
Fixed in 4.6.X
Votes
0
Found in
4.6.0b1
Issue ID
589381
Regression
No
Game screen is affected when fill amount to image is set to 0
To reproduce:
1. Open the attached project
2. Open the scene (it contains a uGUI image with type "Filled", fill method "Radial360")
3. Select the image in the hierarchy view
4. Set "Fill Amount" to zero
5. Notice that the game screen is broken (black rectangular spots appeared)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Error "Blitter is already initialized" is present when Adaptive Probe Volumes are used with OpenGLES3
- VFX Graph effect instance stops rendering when a second instance of the same effect starts 2 frames later
- Operations on the Color32 array are not reflected in WebGL Player when HDR is off
- Rigidbody moves away from the original GameObject when Center of Mass is set in every frame
- WebGL Player does not proceed beyond logo screen when "Target WebAssembly 2023" is enabled
Add comment