Search Issue Tracker
Fixed in 4.6.X
Votes
0
Found in
4.6.0b1
Issue ID
589381
Regression
No
Game screen is affected when fill amount to image is set to 0
To reproduce:
1. Open the attached project
2. Open the scene (it contains a uGUI image with type "Filled", fill method "Radial360")
3. Select the image in the hierarchy view
4. Set "Fill Amount" to zero
5. Notice that the game screen is broken (black rectangular spots appeared)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes
Add comment