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Render texture is mirrored when Camera's Clear Flags are set to Don't Clear
To reproduce: 1. Open the project, attached by the tester (RenderTextureSymmetry.zip)2. Open the "Sample Scene" scene3. In Scene Vie... Read more
The loading circle in the Package Manager is not aliased and appears jaggy
To reproduce: 1. Open the Package Manager window2. Inspect the spinning circle Expected: animation should be smooth Reproduced in 20... Read more
Render Pipeline HD - Errors are spewed after package is installed
Render Pipeline HD - Errors are spewed after package is installed. 1. What happenedWhen installing the render pipeline high definiti... Read more
Project on il2cpp never completes the build. Editor freeze on "Convertin...
How to reproduce:1. Download attached project2. Use the il2cpp build setup3. Build the project - the build never completes Actual re... Read more
PrefabUtility.CreatePrefab crashes the Editor in PPtr<GameObject>::opera...
To reproduce: 1. Open the project, attached by the tester (PrefabUtilityBug.zip)2. Open the "test" scene3. Select the Cube in the Hi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code