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UGUI - Layout of dynamically attached objects not updating until screen ...
Issue 1 - Incorrect layout until Game View is resized : - import the project attached in a comment further down called case_599998-U... Read more
www.isDone never get's true on iOS
while (!web.isDone) {} is infinite on iOS By design reason: Code should yield inside that loop, because WWW download on iOS are runn... Read more
Unity is unable to load animation from attached COLLADA file
Unity is unable to load the attached COLLADA file. Current Unity:1) doesn't assign correct diffuse texture.2) The legs are twiching3... Read more
Cubemap: HDR Cubemaps (RGBM) do not display correctly as skybox
To reproduce:1. Import attached hdr file into unity2. Set the import settings to advanced and the mapping to auto3. Create a new sky... Read more
Enviroment.SpecialFolder.ApplicationData does not have write permissions
To reproduce:1. Open the attached project2. Run in the Editor and verify that the file "test.txt" is created in: /Users/<USER>... Read more
Linear Lighting does not work in WSA targets (x86).
Tested on a Microsoft Surface and was able to reproduce the Black screen. I was also using Unity version 4.3.4 so it is still happen... Read more
uGUI is not visible in web player builds
To reproduce:1. Create a new project2. Add a uGUI button to a new scene3. Save the scene and build the project for web player4. Run ... Read more
Opened 4.6b6 for the first time after installation and get pop error abo...
1. install 4.6b6 on windows from: http://teamcity.unity3d.com/viewLog.html?buildId=697722&tab=artifacts&buildTypeId=bt38862.... Read more
When zooming out from button the rectform handles doesn't disappear
1. create uGUI button in scene2. make sure rectform handles are visible3. zoom out and you'll see that ghost zoomout circle appears4... Read more
Targets array is not used in onSceneGUI but error is shown
Steps to reproduce:1. Open the 'Example' scene.2. Select both of the 'Example Object' objects.3. Focus the scene view.4. Tap space o... Read more
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