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[Regression] It is not possible to navigate (fly) in scene view using ar...
Steps to reproduce:1. Create a new project2. In scene view try pressing arrow keys to fly around- Note: Holding Mouse 2 (right click... Read more
[WSA] When building UWP, get error Windows.Perception.People.HeadPose::g...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Open the test.unity scene4. Build5. Observe the... Read more
Legacy diffuse shader doesn't work with Progressive Lightmapper
How to reproduce:1. Open user's project (Lightmap issue 2018.1b.zip)2. Open scene "3B_scene.unity"3. Bake lightmap using Progressive... Read more
Compilation errors during asset bundling changes active build target
How to reproduce:1. Open the "New Unity Project 1.zip" project2. Press Assets>Build AssetBundles3. Check the console to confirm t... Read more
Unresponsiveness due to reloading Visual Studio project
For larger projects this reload takes a long time (~20-30 seconds of unresponsiveness). The bug is easily noticeable when using Visu... Read more
[macOS] Play/Pause buttons have a small white outline when the Play butt...
Steps to reproduce: 1) Open Unity and create a new project2) Press Play buttonNote: Play/Pause button colors will be not correct and... Read more
[tvOS] APIUpdater fails when changing platform to tvOS
When switching platforms to tvOS, the required API updater fails and then building for tvOS is impossible To reproduce: 1. Download ... Read more
[Android][LWRP][ShaderGraph][Vulkan] Screen distortion using Vulkan Grap...
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Graphics API is set to Vulkan in the Player Settings3... Read more
[Collab] Tollbar Cancel button is always shown as pressed after it is cl...
[Collab] Tollbar Cancel button is always shown as pressed after it is clicked RMB To reproduce:1. Create a new project2. Push it to ... Read more
AssetBundle.LoadAsset behaviour is async
How to reproduce:1. Open user's project (test_bundle.zip)2. Open scene "main.unity"3. Play the scene4. Observe the Console5. Inspect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes