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[VFX Graph] VFX Graph is not correctly replaced by the graph with the sa...
How to reproduce:1. Create a new VFX graph2. Delete 'Simple Particle System' from the graph and add 'Heads and Sparks' system to the... Read more
[VFX Graph] Graph changes persist when Creating Graph with the same name...
Reproduction steps:1. Create a new project2. Create VFX Graph3. Select any several blocks and delete them4. Close VFX Graph window (... Read more
[VFX] Undo not working correctly with Mesh Output's shader
Steps to repro: 1) Create a new VFX graph, open it 2) Add Output Mesh Block 3) Assign some new SG to its Shader property, perform Un... Read more
"Opacity As Density" feature becomes disabled on textures when the fifth...
Reproduction steps: Open the “OpacityTest” project Open the “SampleScene” scene In the Hierarchy click on “TEST_TERRAIN” GameObject ... Read more
[M1] Animated objects flicker in Player
How to reproduce:1. Open the attached project (linked in Edit)2. Build and Run the project3. Open built project and navigate to Gras... Read more
[VFX Graph] Index was outside the bounds of the array is thrown when con...
How to reproduce:1. Import the attached package2. Observe the error: Exception while compiling expression graph: System.IndexOutOfRa... Read more
InvalidOperationException error when attempting to undo inside UI Builder
How to reproduce:1. Open the attached project “IN-6124_GameJam2022_Q2_TeamB.zip“2. Press Window → UI Toolkit → Builder3. Select “Pau... Read more
[HDRP] [VFX] Pixels removed by alpha still receive specular when Preserv...
Steps to reproduce: 1) Open attached scene 2) Make sure that both VFX graphs have Preserve Specular Lighting enabled in their output... Read more
Editor crashes when importing certain .mb files
Reproduction steps: Open the user attached project Right-click on “KOS********* previs v44.2-noref” asset in Assets folder In the co... Read more
Function Addressables.LoadResourceLocationsAsync returns array when usin...
Reproduction steps:1. Open the attached “IN-3324.zip“ project2. Open the “PropBaseBehaviour.cs“ script3. Add a breakpoint in line 23... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor