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[VFX] Compute shader MotionVector Property error thrown when opening gra...
Steps to reproduce:1. Open attached project2. Make sure SampleScene1.unity is opened2. Open through VFX graphs in the assets fodler ... Read more
Cloth Gradient Tool produces a hard edge between nodes rather than a gra...
How to reproduce: 1. Open any (new) project2. Create a Plane gameobject in the scene3. Attach a Cloth component to the Plane4. Activ... Read more
[HDRP][VFX] Vfx graph particles are flickering in Motion Vector debug mode
Steps to reproduce:1. Open attached project2. Make sure SampleScene2.unity is opened3. Open Window -> Render Pipeline -> Rende... Read more
[tvOS] Touchpad click doesn't register as a UI button click
How to reproduce:1. Build the attached project for tvOS2. Run the app via Xcode3. Press touchpad click on the remote (UI Button is n... Read more
[Android][Vulkan] Performace hit in PostLateUpdate.PlayerUpdateCanvases ...
To reproduce:1. Open the QA's attached project2. Build and Run a Dev Build with "Autoconnect Profiler" option selected3. Open the Pr... Read more
Collab Ignore Rules Ignored
1. What happened After adding rules in the .collabignore file that worked properly with Unity Collaborate v2.0.0-preview.17 in Unity... Read more
[DX12] Crash when showing custom editor
Steps:1. Download the project attached in comment (Legacy Simviz Test.zip (19.7 KB) )2. Open project3. Make sure you are using DX12 ... Read more
Orthographic camera with far plane set to 0 results in assertions
To reproduce:1. Open attached project;2. Open Sample scene;3. Make sure Camera's projection is set to Orthographic, near plane is a ... Read more
.asmdef files are corrupted when importing custom package
How to reproduce:1. Download the attached 'PackageProject.zip' project2. Open a new project3. Open Package Manager4. In Package Mana... Read more
[2d][SpriteShape][LWRP 2D Renderer] SpriteShape Renderer does not work w...
[2d][SpriteShape][LWRP 2D Renderer] SpriteShape Renderer does not work well with LWRP 2D Rendere How we can reproduce it using the e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Nested Canvases' CanvasGroup.blocksRaycasts parameter ignores inheritance from parent Canvases' CanvasGroup when Override Sorting is enabled
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled