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0
votes
Fixed

Dependencies of loading asset are not unloaded if UnloadUnusedAssets is ...

Asset Loading

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Jun 20, 2016

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Version/s: 5.3.4p4

How to reproduce:1. Open the attached project2. Check AssetBundleBuilder.cs script and change BuildTarget platform to yours3. Build ... Read more

0
votes
By Design
0
votes
By Design

Configuration window banner ignores image transparency

MacOS

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Jun 19, 2016

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Version/s: 5.4.0b22

How to reproduce: 1. Open attached project2. Build to Standalone and run- Note that the entire banner appears to be coloured in, eve... Read more

0
votes
By Design

[iOS] Unity executes code during the Unity splash screen

iOS

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Jun 19, 2016

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Version/s: 5.4.0b22

How to reproduce: 1. Open attached project2. Build to iOS and run3. Hold a finger down anywhere on the screen as the app is loading-... Read more

0
votes
Won't Fix

Putting build into the background, then switching orientation causes the...

iOS

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Jun 20, 2016

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Version/s: 5.4.0b22

How to reproduce: 1. Open attached project2. Build to iOS and run3. Once the splash screen appears, immediately doubleclick the Home... Read more

0
votes
Fixed

[iOS] GetTouchPointerEventData() doesn't work with Canvas Render Mode 'S...

iOS

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Jun 21, 2016

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Version/s: 5.4.0b22

Steps to reproduce:1) Open the attached project.2) Build the project for iOS.3) Deploy the project to a device via Xcode.4) Open the... Read more

4
votes
Duplicate

Realtime Directional light makes ring-shaped artifacts on static objects

Global Illumination

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Jun 21, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1) Download attached project " GI error.zip " and open in Untiy.2) In Lightning tab, scroll down. Clear Baked Da... Read more

0
votes
Fixed

After commenting FormerlySerializedAs attribute variable's value is chan...

Scripting

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Jun 07, 2016

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Version/s: 5.3.4f1

Reproduction steps:1) Open user's attached project2) Select "Test prefab" prefab in Project window then change "Test variable" value... Read more

0
votes
Fixed

[OSX] Deformation flickers, without GPU Skinning

Graphics - General

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Jun 21, 2016

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Version/s: 5.4.0b23

Deformations on a skinned character flickers when selected in the scene and in Editor Play mode. Enabling "GPU Skinning" in the Play... Read more

0
votes
Duplicate

ShaderForge forward-only shaders regressed in 5.4b22, when otherwise usi...

Shaders

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Jun 20, 2016

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Version/s: 5.4.0b21

Reproduction steps:1. Open attached "New Unity Project 88".2. Open "Scene/Scenarios/Scenario 01" scene.3. Notice a tent surface("Pic... Read more

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