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In Sprite Editor window Slice window has wrong behaviour on Undo
In Sprite Editor window Slice window has wrong behaviour on Undo 1 Open attached project2 Select Sprite_Sheet_One.png in the project... Read more
Crash on moving and resizing Sprite Editor window
Crash on moving and resizing Sprite Editor window 1 Create new project2 Open Window->Sprite Editor3 Add Sprite Editor tab to wind... Read more
Weird errors after saving layout with Sprite Editor window
Weird errors after saving layout with Sprite Editor window 1 Create new project2 Open Window->Sprite Editor3 Add Sprite Editor ta... Read more
Empty Sprite moving right and up on pressing Trim
Empty Sprite moving right and up on pressing Trim 1 Open attached project2 Select spritefortest.png in the project view3 Open Sprite... Read more
Playing an animation when in play mode gives weird result on GO with rig...
Playing an animation when in play mode gives weird result on GO with rigidbody Repro:1. Make an up and down animation for a GO that ... Read more
Particle system animation doesn't work
Particle system animation doesn't work Repro:1. Create a cube and add particle system as a child to it, create a simple animation2. ... Read more
Failed to load Sprite Packer window after restarting Unity
Failed to load Sprite Packer window after restarting Unity. - Enable the Sprite packer- Open the Sprite Packer window- Restart Unity... Read more
Crash: Deleting the AtlasCache while Unity is running, then repacking
Crash: Deleting the AtlasCache while Unity is running, then repacking. Delete the AtlasCache while Unity is running. Then repack. Un... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
- Resize cursor does not appear while approaching window edge from inside the player window when using Input System as the Input Handler
- IMGUI Debugger Instructions are flickering when the Inspected View is set to Scene and mouse cursor is moved over the Scene View