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Covering terrain with grass causes out of memory crash in play mode
To reproduce:1. Open "repro.unitypackage"2. Open scene "host"3. Enter play mode - crash Caused by covering the terrain with grass. S... Read more
Using DirectX11 textures become transparent
Using DirectX 11, textures become transparent. Using DirectX 9, textures are not transparent. Read more
False positive collisions are occurring when clicking outside the capsul...
Steps to reproduce : - import the project attached- open the scene "MainScene"- press play and hit the button that says "-1 S 0 S 3 ... Read more
[Win Store Apps] URI issue
When WSA application is initialized and is running in background, using Windows "Run" window we can pass arguments with URI method b... Read more
creating a script and adding it to an object doesn't work (provides an ...
To reproduce:1. Open attached project2. Create a new C# script3. Add it to Main Camera (either to the new scene or in last stand sce... Read more
Homogenous Speed in BlendTree Inspector causes errors, NaN values and br...
To reproduce:1. Open attached project2. Select the warrior animator controller3. Open the animator4. Double click the blend tree5. I... Read more
The dependence of sprites in AnimationClip is lost when the game object ...
To reproduce:1. Open attached project2. Create AB from lianji_2 prefab3. Call it "test" and place in streaming assets4. Play5. Press... Read more
Audio filters don't work on iOS simulator
To reproduce:1. Open attached project2. Build and run on simulator3. Crash (stacktrace attached)FMOD::CodecMPEG::decodeLayer3(void, ... Read more
Optimizing Transform Hierarchy unparents nested transforms
To reproduce:1. Open attached project2. Open "Scene"3. Add a cube to the scene4. Make the cube a child of Character > Pelvis5. Op... Read more
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